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authorEric Anholt <[email protected]>2017-10-27 15:52:22 -0700
committerEric Anholt <[email protected]>2017-10-30 13:31:32 -0700
commit2a77c763fe769b37d154585114b403b7755b9e17 (patch)
tree9a0fc52fe3d4bf061dfa938218508d00bd97bf08 /src/compiler/SConscript.glsl
parent61bb0df60e08d0b5707879c49beed899d46eaf9a (diff)
broadcom/vc5: Force blending to treat alpha as 1 for formats without alpha.
Fixes fbo-blending-formats on RGB8 and 565. We will still need to demote blending to shader code in the MRT case to fix it in general, but that can be added when we start doing 32F blending (which also needs to be done in the shader).
Diffstat (limited to 'src/compiler/SConscript.glsl')
0 files changed, 0 insertions, 0 deletions