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authorIan Romanick <[email protected]>2016-09-15 11:36:16 -0700
committerIan Romanick <[email protected]>2016-11-10 14:30:49 -0800
commit191d9a5195c0d4871e264a73781dbf8b4368fcb7 (patch)
tree0c77d579827fd101e96e43435fafbb876e160007 /src/compiler/Makefile.sources
parent984f16bbd729646a27a474cf351e11445b8d0b8b (diff)
glsl: Add a C++ code generator that uses ir_builder to rebuild a program
This is only in libstandalone currently because it will only be used in the stand-alone compiler. v2: Change the signature of the generated function. The ir_factory is created in the generator, and an availability predicate is taken as a parameter. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/compiler/Makefile.sources')
-rw-r--r--src/compiler/Makefile.sources2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/compiler/Makefile.sources b/src/compiler/Makefile.sources
index b710cbd2698..1809e20c53b 100644
--- a/src/compiler/Makefile.sources
+++ b/src/compiler/Makefile.sources
@@ -143,6 +143,8 @@ LIBGLSL_SHADER_CACHE_FILES = \
# glsl_compiler
GLSL_COMPILER_CXX_FILES = \
+ glsl/ir_builder_print_visitor.cpp \
+ glsl/ir_builder_print_visitor.h \
glsl/standalone_scaffolding.cpp \
glsl/standalone_scaffolding.h \
glsl/standalone.cpp \