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authorEmil Velikov <[email protected]>2015-11-25 16:03:26 +0000
committerEmil Velikov <[email protected]>2016-01-26 16:08:27 +0000
commitf694da80c75cb2a51d0af3b24d68aae9c53d61aa (patch)
treec7a4fb40447b9118dc2f802840ffe8e425b4824b /src/compiler/Makefile.sources
parent24f984f64ae58c274f79eaf9148aea37df67131c (diff)
compiler: move the glsl_types C wrapper alongside their C++ brethren
At a later stage we might want to split out the NIR specific [XXX: which one was it], as to make things move obvious and rename the files appropriately. This patch aims to split it out of nir. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]> Acked-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/compiler/Makefile.sources')
-rw-r--r--src/compiler/Makefile.sources2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/compiler/Makefile.sources b/src/compiler/Makefile.sources
index 38e75cfd8c6..e1228cafa21 100644
--- a/src/compiler/Makefile.sources
+++ b/src/compiler/Makefile.sources
@@ -2,5 +2,7 @@ LIBCOMPILER_FILES = \
builtin_type_macros.h \
glsl_types.cpp \
glsl_types.h \
+ nir_types.cpp \
+ nir_types.h \
shader_enums.c \
shader_enums.h