diff options
author | Emil Velikov <[email protected]> | 2015-11-25 16:03:26 +0000 |
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committer | Emil Velikov <[email protected]> | 2016-01-26 16:08:27 +0000 |
commit | f694da80c75cb2a51d0af3b24d68aae9c53d61aa (patch) | |
tree | c7a4fb40447b9118dc2f802840ffe8e425b4824b /src/compiler/Makefile.sources | |
parent | 24f984f64ae58c274f79eaf9148aea37df67131c (diff) |
compiler: move the glsl_types C wrapper alongside their C++ brethren
At a later stage we might want to split out the NIR specific [XXX:
which one was it], as to make things move obvious and rename the files
appropriately. This patch aims to split it out of nir.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
Acked-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/compiler/Makefile.sources')
-rw-r--r-- | src/compiler/Makefile.sources | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/compiler/Makefile.sources b/src/compiler/Makefile.sources index 38e75cfd8c6..e1228cafa21 100644 --- a/src/compiler/Makefile.sources +++ b/src/compiler/Makefile.sources @@ -2,5 +2,7 @@ LIBCOMPILER_FILES = \ builtin_type_macros.h \ glsl_types.cpp \ glsl_types.h \ + nir_types.cpp \ + nir_types.h \ shader_enums.c \ shader_enums.h |