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authorMarek Olšák <[email protected]>2016-11-13 16:38:01 +0100
committerMarek Olšák <[email protected]>2016-11-15 20:22:28 +0100
commit31727300e177b11c2b2b267838b59b090cb605d0 (patch)
treefe8780aeade71541c70849edb18ce600977ee400 /src/compiler/Makefile.sources
parent5b8876609ec526cd407e86b50bf8587ddb5bbacd (diff)
util: import cache.c/h from glsl
It's not dependent on GLSL and it can be useful for shader caches that don't deal with GLSL. v2: address review comments v3: keep the other 3 lines in configure.ac Reviewed-by: Emil Velikov <[email protected]>
Diffstat (limited to 'src/compiler/Makefile.sources')
-rw-r--r--src/compiler/Makefile.sources4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/compiler/Makefile.sources b/src/compiler/Makefile.sources
index 08d93e0a261..d05bcacb9c5 100644
--- a/src/compiler/Makefile.sources
+++ b/src/compiler/Makefile.sources
@@ -136,10 +136,6 @@ LIBGLSL_FILES = \
glsl/s_expression.cpp \
glsl/s_expression.h
-LIBGLSL_SHADER_CACHE_FILES = \
- glsl/cache.c \
- glsl/cache.h
-
# glsl_compiler
GLSL_COMPILER_CXX_FILES = \