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author | Caio Marcelo de Oliveira Filho <[email protected]> | 2019-05-18 00:29:21 -0700 |
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committer | Caio Marcelo de Oliveira Filho <[email protected]> | 2019-05-20 16:47:39 -0700 |
commit | cf05ffbfd634d384d60cfd3330f4bcbe0f7c3f8d (patch) | |
tree | 346c08ae43c80e93e77e0f8c88c94c31f5abf18d /src/compiler/Android.nir.mk | |
parent | 005cc9ae37ca45960d87389dc9eace5ed29d1b99 (diff) |
anv: Don't re-use entry_point pointer from spirv_to_nir
When running with NIR_TEST_CLONE=1, the pointer will not be valid, as
the whole shader is going to be recreated every pass. Prefer using
is_entrypoint (to query when looping) and nir_shader_get_entrypoint()
instead.
Fixes the Vulkan Piglit tests
- vulkan/glsl450/frexp-double
- vulkan/glsl450/isinf-double
- vulkan/shaders/fs-multiple-large-local-array
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108957
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/compiler/Android.nir.mk')
0 files changed, 0 insertions, 0 deletions