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authorTimothy Arceri <[email protected]>2016-06-27 16:50:00 +1000
committerTimothy Arceri <[email protected]>2016-06-30 16:51:25 +1000
commit9b41c743cc919ebd18abbedb77d3e80474956863 (patch)
tree95eb8ba86264ba1726469abb95972c581335689b /src/compiler/Android.nir.mk
parent47f83817303e0f24f2d410450f897945a5746ef2 (diff)
glsl: pass symbols to find_matching_signature() rather than shader
This will allow us to later split gl_shader into two structs. Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/compiler/Android.nir.mk')
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