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authorDave Airlie <[email protected]>2016-06-01 16:16:30 +1000
committerDave Airlie <[email protected]>2016-06-01 17:01:13 +1000
commit0ebf4257a385972be0b6e851383ee6b728515aad (patch)
treefe2bf79f52bf8ea2a428306e43108b1cff67be9a /src/compiler/Android.nir.gen.mk
parent6ca118d2f402495e88e5d534773007ac680885a2 (diff)
glsl: define some GLES3 constants in GLSL 4.1
The GLSL 4.1 spec adds: gl_MaxVertexUniformVectors gl_MaxFragmentUniformVectors gl_MaxVaryingVectors This fixes: GL45-CTS.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_build_in_constants Reviewed-by: Ilia Mirkin <[email protected]> Cc: "12.0 11.2" <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
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