diff options
author | Jonathan Marek <[email protected]> | 2019-05-31 15:08:54 -0400 |
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committer | Jonathan Marek <[email protected]> | 2019-05-31 21:35:26 +0000 |
commit | 887c2a60923debf0facc4d95554ed87555d83620 (patch) | |
tree | 1e4e37c4fb86fed7c3360c59d804a31913de36e7 /src/compiler/Android.glsl.mk | |
parent | c12750527b7c4d1f4265ffa2346fd5c2346f41cd (diff) |
nir: fix gather_ssa_types
Consts and undefs can be used as different types (common with "0" constant)
so don't copy types from consts/undefs, only to them. It doesn't entirely
solve the problem that the type given to the const could be wrong , but
now the only realistic case is with "0" which is the same when casted to
float, so it doesn't matter for lower_int_to_float.
The other change is to get type information for load input/uniform and
store output, and use that to get correct results.
Signed-off-by: Jonathan Marek <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/compiler/Android.glsl.mk')
0 files changed, 0 insertions, 0 deletions