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author | Timothy Arceri <[email protected]> | 2020-05-28 10:59:28 +1000 |
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committer | Marge Bot <[email protected]> | 2020-06-03 02:22:23 +0000 |
commit | 04dbf709edf069bc720d941fab27c53269336bcf (patch) | |
tree | e3c561c6c20d201d7b6cd2da5336afff921807e6 /src/compiler/Android.glsl.gen.mk | |
parent | bc79442f3fa23ecb40fcc67ea3cf4fd73fb0d3fe (diff) |
nir: add callback to nir_remove_dead_variables()
This allows us to do API specific checks before removing variable
without filling nir_remove_dead_variables() with API specific code.
In the following patches we will use this to support the removal
of dead uniforms in GLSL.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4797>
Diffstat (limited to 'src/compiler/Android.glsl.gen.mk')
0 files changed, 0 insertions, 0 deletions