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authorErik Faye-Lund <[email protected]>2019-10-02 16:19:08 -0400
committerErik Faye-Lund <[email protected]>2019-10-17 10:41:36 +0200
commiteb3047c094abfa03e071453d7c373e9c2c574370 (patch)
tree2be3fea726a40dc3334160ce8b72e83eb66439f0 /src/broadcom
parent28543f1640d459404413c244740291fe68a75a5c (diff)
nir: support lowering clipdist to arrays
This allows us to make sure clipdist is emitted as a scalar array rather than two vec4s. This matches SPIR-V semantics, and will be useful for Zink. Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/broadcom')
-rw-r--r--src/broadcom/compiler/vir.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/broadcom/compiler/vir.c b/src/broadcom/compiler/vir.c
index 5d929c2412a..afba863b0ec 100644
--- a/src/broadcom/compiler/vir.c
+++ b/src/broadcom/compiler/vir.c
@@ -825,7 +825,7 @@ v3d_nir_lower_vs_late(struct v3d_compile *c)
if (c->key->ucp_enables) {
NIR_PASS_V(c->s, nir_lower_clip_vs, c->key->ucp_enables,
- false);
+ false, false);
NIR_PASS_V(c->s, nir_lower_io_to_scalar,
nir_var_shader_out);
}
@@ -850,7 +850,8 @@ v3d_nir_lower_fs_late(struct v3d_compile *c)
}
if (c->key->ucp_enables)
- NIR_PASS_V(c->s, nir_lower_clip_fs, c->key->ucp_enables);
+ NIR_PASS_V(c->s, nir_lower_clip_fs, c->key->ucp_enables,
+ false);
/* Note: FS input scalarizing must happen after
* nir_lower_two_sided_color, which only handles a vec4 at a time.