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authorIago Toral Quiroga <[email protected]>2019-10-28 14:23:51 +0100
committerIago Toral Quiroga <[email protected]>2019-12-16 08:42:37 +0100
commit76f4c83815a005f37b58c54d51ca6c4982546e54 (patch)
tree26654088c852446f5896c0b4de7f56f3a1369a05 /src/broadcom
parent4f5fbd6490a52726d851263ad26c0a595e7cc4d0 (diff)
v3d: add 1-way SIMD packing definition
According to the documentation, the 1-way dispatch width is only supported with geometry shaders. Reviewed-by: Alejandro PiƱeiro <[email protected]>
Diffstat (limited to 'src/broadcom')
-rw-r--r--src/broadcom/cle/v3d_packet_v33.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/broadcom/cle/v3d_packet_v33.xml b/src/broadcom/cle/v3d_packet_v33.xml
index d9caac61f81..b26966bcfe5 100644
--- a/src/broadcom/cle/v3d_packet_v33.xml
+++ b/src/broadcom/cle/v3d_packet_v33.xml
@@ -289,6 +289,7 @@
<value name="16-way" value="0"/>
<value name="8-way" value="1"/>
<value name="4-way" value="2"/>
+ <value name="1-way" value="3"/>
</enum>
<enum name="TCS flush mode" prefix="V3D_TCS_FLUSH_MODE">