diff options
author | Eric Anholt <[email protected]> | 2018-12-19 16:53:25 -0800 |
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committer | Eric Anholt <[email protected]> | 2018-12-20 11:29:30 -0800 |
commit | d80761b8f36245ed3529709b40a8f5d3721f0806 (patch) | |
tree | f4a7f921cb027c07aee80f815fefae310a3d8494 /src/broadcom | |
parent | 0e2758daada1fb858091078f4422bc2c2d6b6d19 (diff) |
v3d: Drop shadow comparison state from shader variant key.
The shadow state is now in the sampler.
Diffstat (limited to 'src/broadcom')
-rw-r--r-- | src/broadcom/compiler/v3d_compiler.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/broadcom/compiler/v3d_compiler.h b/src/broadcom/compiler/v3d_compiler.h index 797c687186e..ec5fd87083c 100644 --- a/src/broadcom/compiler/v3d_compiler.h +++ b/src/broadcom/compiler/v3d_compiler.h @@ -313,8 +313,6 @@ struct v3d_key { uint8_t swizzle[4]; uint8_t return_size; uint8_t return_channels; - unsigned compare_mode:1; - unsigned compare_func:3; bool clamp_s:1; bool clamp_t:1; bool clamp_r:1; |