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authorEric Anholt <[email protected]>2018-12-27 19:37:13 -0800
committerEric Anholt <[email protected]>2019-01-27 08:30:03 -0800
commitc51d125d1851b76fbee5a0d99d81e92eac705939 (patch)
treef32e6b7205b7a75865c702c21d5a71af4cd9c5b9 /src/broadcom
parent8a0b0a8f3787803de6608cf124982edff634623c (diff)
v3d: Fix stencil sampling from a separate-stencil buffer.
When the sampler view is in sample-stencil mode, we need to return uint stencil values. To do that, fill in the format table to return R8I, and have the sampler view point at the separate stencil buffer. Fixes dEQP-GLES31.functional.stencil_texturing.format.depth32f_stencil8_2d
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