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authorEric Anholt <[email protected]>2018-04-24 15:23:27 -0700
committerEric Anholt <[email protected]>2018-04-25 09:21:54 -0700
commit503716fa8623f2f59a909adac0bd629c71661119 (patch)
tree73ea2d48b66822d4af28315becb74487c713994b /src/broadcom/compiler
parent5710532e9e5b44e40c5ed65b2dcffe66f6803d01 (diff)
broadcom/vc5: Remove leftover vc4 MSAA lowering setup in the FS key.
Diffstat (limited to 'src/broadcom/compiler')
-rw-r--r--src/broadcom/compiler/v3d_compiler.h17
1 files changed, 5 insertions, 12 deletions
diff --git a/src/broadcom/compiler/v3d_compiler.h b/src/broadcom/compiler/v3d_compiler.h
index 207e29733aa..e89ea7be217 100644
--- a/src/broadcom/compiler/v3d_compiler.h
+++ b/src/broadcom/compiler/v3d_compiler.h
@@ -302,18 +302,11 @@ struct v3d_key {
uint8_t swizzle[4];
uint8_t return_size;
uint8_t return_channels;
- union {
- struct {
- unsigned compare_mode:1;
- unsigned compare_func:3;
- bool clamp_s:1;
- bool clamp_t:1;
- bool clamp_r:1;
- };
- struct {
- uint16_t msaa_width, msaa_height;
- };
- };
+ unsigned compare_mode:1;
+ unsigned compare_func:3;
+ bool clamp_s:1;
+ bool clamp_t:1;
+ bool clamp_r:1;
} tex[V3D_MAX_TEXTURE_SAMPLERS];
uint8_t ucp_enables;
};