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authorEric Anholt <[email protected]>2017-11-21 16:33:29 -0800
committerEric Anholt <[email protected]>2017-12-14 14:36:17 -0800
commit1171f1749ddf7fdff0725804868bb375f2407526 (patch)
tree9f255534943f98eff9b2a42f92580d1910e031ca /src/broadcom/compiler/vir.c
parent0bead224fea0ad278ec65d2b2a09033b6c5192ff (diff)
broadcom/vc5: Enable NIR txd lowering on all txd instructions.
Fixes almost all of piglit's arb_shader_texture_lod grad tests, except for the base -texgrad/texgradcube ones which fail on what appear to be precision problems. Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/broadcom/compiler/vir.c')
-rw-r--r--src/broadcom/compiler/vir.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/broadcom/compiler/vir.c b/src/broadcom/compiler/vir.c
index e7c050923c7..d95a150c720 100644
--- a/src/broadcom/compiler/vir.c
+++ b/src/broadcom/compiler/vir.c
@@ -541,6 +541,7 @@ static void
v3d_lower_nir(struct v3d_compile *c)
{
struct nir_lower_tex_options tex_options = {
+ .lower_txd = true,
.lower_rect = false, /* XXX */
.lower_txp = ~0,
/* Apply swizzles to all samplers. */