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authorEric Anholt <[email protected]>2019-03-19 14:05:30 -0700
committerEric Anholt <[email protected]>2019-03-21 14:20:50 -0700
commitbfed0a7099c2205859f85077976ca143c3c1e840 (patch)
tree80812216c7192ebc2a3b964e33cf4fa6e64df0ee /src/broadcom/compiler/v3d_compiler.h
parent16f2770eb40e7e11d149b4551de27d8d663f4e22 (diff)
v3d: Remove some dead members of struct v3d_compile.
These are more vc4 leftovers.
Diffstat (limited to 'src/broadcom/compiler/v3d_compiler.h')
-rw-r--r--src/broadcom/compiler/v3d_compiler.h12
1 files changed, 0 insertions, 12 deletions
diff --git a/src/broadcom/compiler/v3d_compiler.h b/src/broadcom/compiler/v3d_compiler.h
index 155e112d8cd..20f748bb01b 100644
--- a/src/broadcom/compiler/v3d_compiler.h
+++ b/src/broadcom/compiler/v3d_compiler.h
@@ -609,18 +609,6 @@ struct v3d_compile {
*/
uint32_t num_inputs;
- /**
- * Number of inputs from num_inputs remaining to be queued to the read
- * FIFO in the VS/CS.
- */
- uint32_t num_inputs_remaining;
-
- /* Number of inputs currently in the read FIFO for the VS/CS */
- uint32_t num_inputs_in_fifo;
-
- /** Next offset in the VPM to read from in the VS/CS */
- uint32_t vpm_read_offset;
-
uint32_t program_id;
uint32_t variant_id;