diff options
author | Eric Anholt <[email protected]> | 2019-01-18 15:36:15 -0800 |
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committer | Eric Anholt <[email protected]> | 2019-01-27 08:30:03 -0800 |
commit | 3e743d8cd86c09f68d840604c9df52e0499af64f (patch) | |
tree | ec11fa44b3d524ef06137c775b3dbf7868326504 /src/broadcom/compiler/v3d_compiler.h | |
parent | fe6a21c8671b7b3deea281cb0b9617f3ce7fc5c5 (diff) |
v3d: Avoid duplicating limits defines between gallium and v3d core.
We don't want to pull the compiler into every include in the gallium
driver, so just make a new little header to store the limits.
Diffstat (limited to 'src/broadcom/compiler/v3d_compiler.h')
-rw-r--r-- | src/broadcom/compiler/v3d_compiler.h | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/broadcom/compiler/v3d_compiler.h b/src/broadcom/compiler/v3d_compiler.h index a613146d927..127b04136d1 100644 --- a/src/broadcom/compiler/v3d_compiler.h +++ b/src/broadcom/compiler/v3d_compiler.h @@ -34,6 +34,7 @@ #include "util/macros.h" #include "common/v3d_debug.h" #include "common/v3d_device_info.h" +#include "common/v3d_limits.h" #include "compiler/nir/nir.h" #include "util/list.h" #include "util/u_math.h" @@ -41,11 +42,6 @@ #include "qpu/qpu_instr.h" #include "pipe/p_state.h" -#define V3D_MAX_TEXTURE_SAMPLERS 32 -#define V3D_MAX_SAMPLES 4 -#define V3D_MAX_FS_INPUTS 64 -#define V3D_MAX_VS_INPUTS 64 - struct nir_builder; struct v3d_fs_inputs { |