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authorEric Anholt <[email protected]>2017-12-14 09:28:42 -0800
committerEric Anholt <[email protected]>2018-07-31 16:05:04 -0700
commit3471ce99850cd2ebfe04a10d01f5fe69a349594f (patch)
tree4bc1b6a95aa7e1e2d411991922ace0b639c7bf8c /src/broadcom/compiler/v3d_compiler.h
parent7d36c866d27f60685ae471264c2059c5b52e0e48 (diff)
v3d: Add support for the TMUWT instruction.
This instruction is used to ensure that TMU stores have been processed before moving on. In particular, you need any TMU ops to be done by the time the shader ends.
Diffstat (limited to 'src/broadcom/compiler/v3d_compiler.h')
-rw-r--r--src/broadcom/compiler/v3d_compiler.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/broadcom/compiler/v3d_compiler.h b/src/broadcom/compiler/v3d_compiler.h
index a02b5a6404a..33a9942734d 100644
--- a/src/broadcom/compiler/v3d_compiler.h
+++ b/src/broadcom/compiler/v3d_compiler.h
@@ -940,6 +940,7 @@ VIR_A_ALU0(TIDX)
VIR_A_ALU0(EIDX)
VIR_A_ALU1(LDVPMV_IN)
VIR_A_ALU1(LDVPMV_OUT)
+VIR_A_ALU0(TMUWT)
VIR_A_ALU0(FXCD)
VIR_A_ALU0(XCD)