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authorEric Anholt <[email protected]>2018-12-29 12:30:19 -0800
committerEric Anholt <[email protected]>2018-12-30 08:03:51 -0800
commita7c9fd757360dd6accfecbd3347a37b3203cf4f1 (patch)
tree9b9238560857f37a3ce6eeb7c86aba4e7c9aca1e /src/broadcom/compiler/nir_to_vir.c
parent696f63f1b472acd5efe32910c714469728fb5162 (diff)
v3d: Drop unused count_nir_instrs() helper.
This was for shader-db, but I haven't cared about NIR instruction counts in a long time.
Diffstat (limited to 'src/broadcom/compiler/nir_to_vir.c')
-rw-r--r--src/broadcom/compiler/nir_to_vir.c18
1 files changed, 0 insertions, 18 deletions
diff --git a/src/broadcom/compiler/nir_to_vir.c b/src/broadcom/compiler/nir_to_vir.c
index b6dd188778a..0f6da641538 100644
--- a/src/broadcom/compiler/nir_to_vir.c
+++ b/src/broadcom/compiler/nir_to_vir.c
@@ -2009,24 +2009,6 @@ const nir_shader_compiler_options v3d_nir_options = {
.native_integers = true,
};
-
-#if 0
-static int
-count_nir_instrs(nir_shader *nir)
-{
- int count = 0;
- nir_foreach_function(function, nir) {
- if (!function->impl)
- continue;
- nir_foreach_block(block, function->impl) {
- nir_foreach_instr(instr, block)
- count++;
- }
- }
- return count;
-}
-#endif
-
/**
* When demoting a shader down to single-threaded, removes the THRSW
* instructions (one will still be inserted at v3d_vir_to_qpu() for the