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author | Connor Abbott <[email protected]> | 2019-06-06 16:28:48 +0200 |
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committer | Connor Abbott <[email protected]> | 2019-09-03 13:50:54 +0000 |
commit | 2abf62d3483afd8f0de7f19d114d164de4741127 (patch) | |
tree | fbc074d4712379ff5b3cabe8978fefcc52621f5d /src/broadcom/compiler/nir_to_vir.c | |
parent | c63ccf90dfc087420863ee0e24867895affa40a9 (diff) |
ac/nir: Fix gather4 integer wa with unnormalized coordinates
This adds a bit of unneccesary code on radeonsi, since whether
unnormalized coordinates are used is known at compile time with GL, but
I wasn't sure if it was worth the few instructions to plumb everything
through, especially for something so rare -- my shader-db doesn't have
any instances where this changes anything.
Fixes CTS tests I created at
https://github.com/cwabbott0/VK-GL-CTS/tree/unnorm-gather-tests
Acked-by: Marek Olšák <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/broadcom/compiler/nir_to_vir.c')
0 files changed, 0 insertions, 0 deletions