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authorEric Anholt <[email protected]>2019-01-18 15:36:15 -0800
committerEric Anholt <[email protected]>2019-01-27 08:30:03 -0800
commit3e743d8cd86c09f68d840604c9df52e0499af64f (patch)
treeec11fa44b3d524ef06137c775b3dbf7868326504 /src/broadcom/common
parentfe6a21c8671b7b3deea281cb0b9617f3ce7fc5c5 (diff)
v3d: Avoid duplicating limits defines between gallium and v3d core.
We don't want to pull the compiler into every include in the gallium driver, so just make a new little header to store the limits.
Diffstat (limited to 'src/broadcom/common')
-rw-r--r--src/broadcom/common/v3d_limits.h41
1 files changed, 41 insertions, 0 deletions
diff --git a/src/broadcom/common/v3d_limits.h b/src/broadcom/common/v3d_limits.h
new file mode 100644
index 00000000000..367806dbe48
--- /dev/null
+++ b/src/broadcom/common/v3d_limits.h
@@ -0,0 +1,41 @@
+/*
+ * Copyright © 2019 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#ifndef V3D_LIMITS_H
+#define V3D_LIMITS_H
+
+#define V3D_MAX_FS_INPUTS 64
+#define V3D_MAX_VS_INPUTS 64
+
+/* Not specifically a hardware limit, just coordination between compiler and
+ * driver.
+ */
+#define V3D_MAX_TEXTURE_SAMPLERS 32
+
+#define V3D_MAX_MIP_LEVELS 12
+
+#define V3D_MAX_SAMPLES 4
+
+#define V3D_MAX_DRAW_BUFFERS 4
+
+#endif /* V3D_LIMITS_H */