diff options
author | Eric Anholt <[email protected]> | 2019-01-18 15:36:15 -0800 |
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committer | Eric Anholt <[email protected]> | 2019-01-27 08:30:03 -0800 |
commit | 3e743d8cd86c09f68d840604c9df52e0499af64f (patch) | |
tree | ec11fa44b3d524ef06137c775b3dbf7868326504 /src/broadcom/common/v3d_limits.h | |
parent | fe6a21c8671b7b3deea281cb0b9617f3ce7fc5c5 (diff) |
v3d: Avoid duplicating limits defines between gallium and v3d core.
We don't want to pull the compiler into every include in the gallium
driver, so just make a new little header to store the limits.
Diffstat (limited to 'src/broadcom/common/v3d_limits.h')
-rw-r--r-- | src/broadcom/common/v3d_limits.h | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/src/broadcom/common/v3d_limits.h b/src/broadcom/common/v3d_limits.h new file mode 100644 index 00000000000..367806dbe48 --- /dev/null +++ b/src/broadcom/common/v3d_limits.h @@ -0,0 +1,41 @@ +/* + * Copyright © 2019 Broadcom + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#ifndef V3D_LIMITS_H +#define V3D_LIMITS_H + +#define V3D_MAX_FS_INPUTS 64 +#define V3D_MAX_VS_INPUTS 64 + +/* Not specifically a hardware limit, just coordination between compiler and + * driver. + */ +#define V3D_MAX_TEXTURE_SAMPLERS 32 + +#define V3D_MAX_MIP_LEVELS 12 + +#define V3D_MAX_SAMPLES 4 + +#define V3D_MAX_DRAW_BUFFERS 4 + +#endif /* V3D_LIMITS_H */ |