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author | Eric Anholt <[email protected]> | 2017-12-27 15:38:57 -0800 |
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committer | Eric Anholt <[email protected]> | 2018-01-03 14:25:23 -0800 |
commit | 8e5a0ed95307fed7cb2bbbb86d1c264bbd070ca0 (patch) | |
tree | f5a1a0aa5c8062084d60ed09af8dc88bc37b226c /src/broadcom/common/v3d_debug.h | |
parent | 2056e4a777bd0eed88ff2762977955b2f2bf2f1c (diff) |
broadcom/vc5: Emit flat shade flags for varying components > 24.
This means that with no flatshading we'll emit the single-byte
ZERO_ALL_FLAT_SHADE_FLAGS, and otherwise emit a set of FLAT_SHADE_FLAGS to
get all the bits we need set.
There's a _SET enum in the packet we could use to possibly set entire
ranges of the bitfield without using another packet, but this at least
fixes the conformance failure.
Diffstat (limited to 'src/broadcom/common/v3d_debug.h')
0 files changed, 0 insertions, 0 deletions