diff options
author | Eric Anholt <[email protected]> | 2018-01-09 15:13:27 -0800 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2018-01-12 21:55:38 -0800 |
commit | 409696b76eec160e2f70c30bdca50a1a236d0149 (patch) | |
tree | b5945ed0d607e07918f11298c46e918387bec478 /src/broadcom/clif | |
parent | 90269ba353333be13e54549ecff3adb8803661db (diff) |
broadcom/vc5: Move the body of CLIF dumping to a per-version file.
I want the library's entrypoints to still be unversioned, but the actual
packet dumping needs to be per-version.
Diffstat (limited to 'src/broadcom/clif')
-rw-r--r-- | src/broadcom/clif/clif_dump.c | 159 | ||||
-rw-r--r-- | src/broadcom/clif/clif_private.h | 86 | ||||
-rw-r--r-- | src/broadcom/clif/v3dx_dump.c | 142 |
3 files changed, 233 insertions, 154 deletions
diff --git a/src/broadcom/clif/clif_dump.c b/src/broadcom/clif/clif_dump.c index ca5d5592779..18c20d880f7 100644 --- a/src/broadcom/clif/clif_dump.c +++ b/src/broadcom/clif/clif_dump.c @@ -25,64 +25,13 @@ #include <stdlib.h> #include <string.h> #include "clif_dump.h" +#include "clif_private.h" #include "util/list.h" #include "util/ralloc.h" #include "broadcom/cle/v3d_decoder.h" -#define __gen_user_data void -#define __gen_address_type uint32_t -#define __gen_address_offset(reloc) (*reloc) -#define __gen_emit_reloc(cl, reloc) -#define __gen_unpack_address(cl, s, e) (__gen_unpack_uint(cl, s, e) << (31 - (e - s))) - -enum reloc_worklist_type { - reloc_gl_shader_state, - reloc_generic_tile_list, -}; - -struct reloc_worklist_entry { - struct list_head link; - - enum reloc_worklist_type type; - uint32_t addr; - - union { - struct { - uint32_t num_attrs; - } shader_state; - struct { - uint32_t end; - } generic_tile_list; - }; -}; - -struct clif_dump { - const struct v3d_device_info *devinfo; - bool (*lookup_vaddr)(void *data, uint32_t addr, void **vaddr); - FILE *out; - /* Opaque data from the caller that is passed to the callbacks. */ - void *data; - - struct v3d_spec *spec; - - /* List of struct reloc_worklist_entry */ - struct list_head worklist; -}; - -static void -out(struct clif_dump *clif, const char *fmt, ...) -{ - va_list args; - - va_start(args, fmt); - vfprintf(clif->out, fmt, args); - va_end(args); -} - -#include "broadcom/cle/v3d_packet_v33_pack.h" - -static struct reloc_worklist_entry * +struct reloc_worklist_entry * clif_dump_add_address_to_worklist(struct clif_dump *clif, enum reloc_worklist_type type, uint32_t addr) @@ -132,106 +81,7 @@ static bool clif_dump_packet(struct clif_dump *clif, uint32_t offset, const uint8_t *cl, uint32_t *size) { - struct v3d_group *inst = v3d_spec_find_instruction(clif->spec, cl); - if (!inst) { - out(clif, "0x%08x: Unknown packet %d!\n", offset, *cl); - return false; - } - - *size = v3d_group_get_length(inst); - - out(clif, "%s\n", v3d_group_get_name(inst)); - v3d_print_group(clif->out, inst, 0, cl, ""); - - switch (*cl) { - case V3D33_GL_SHADER_STATE_opcode: { - struct V3D33_GL_SHADER_STATE values; - V3D33_GL_SHADER_STATE_unpack(cl, &values); - - struct reloc_worklist_entry *reloc = - clif_dump_add_address_to_worklist(clif, - reloc_gl_shader_state, - values.address); - if (reloc) { - reloc->shader_state.num_attrs = - values.number_of_attribute_arrays; - } - return true; - } - - case V3D33_STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED_opcode: { - struct V3D33_STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED values; - V3D33_STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED_unpack(cl, &values); - - if (values.last_tile_of_frame) - return false; - break; - } - - case V3D33_TRANSFORM_FEEDBACK_ENABLE_opcode: { - struct V3D33_TRANSFORM_FEEDBACK_ENABLE values; - V3D33_TRANSFORM_FEEDBACK_ENABLE_unpack(cl, &values); - struct v3d_group *spec = v3d_spec_find_struct(clif->spec, - "Transform Feedback Output Data Spec"); - struct v3d_group *addr = v3d_spec_find_struct(clif->spec, - "Transform Feedback Output Address"); - assert(spec); - assert(addr); - - cl += *size; - - for (int i = 0; i < values.number_of_16_bit_output_data_specs_following; i++) { - v3d_print_group(clif->out, spec, 0, cl, ""); - cl += v3d_group_get_length(spec); - *size += v3d_group_get_length(spec); - } - - for (int i = 0; i < values.number_of_32_bit_output_buffer_address_following; i++) { - v3d_print_group(clif->out, addr, 0, cl, ""); - cl += v3d_group_get_length(addr); - *size += v3d_group_get_length(addr); - } - break; - } - - case V3D33_START_ADDRESS_OF_GENERIC_TILE_LIST_opcode: { - struct V3D33_START_ADDRESS_OF_GENERIC_TILE_LIST values; - V3D33_START_ADDRESS_OF_GENERIC_TILE_LIST_unpack(cl, &values); - struct reloc_worklist_entry *reloc = - clif_dump_add_address_to_worklist(clif, - reloc_generic_tile_list, - values.start); - reloc->generic_tile_list.end = values.end; - break; - } - - case V3D33_HALT_opcode: - return false; - } - - return true; -} - -static void -clif_dump_gl_shader_state_record(struct clif_dump *clif, - struct reloc_worklist_entry *reloc, void *vaddr) -{ - struct v3d_group *state = v3d_spec_find_struct(clif->spec, - "GL Shader State Record"); - struct v3d_group *attr = v3d_spec_find_struct(clif->spec, - "GL Shader State Attribute Record"); - assert(state); - assert(attr); - - out(clif, "GL Shader State Record at 0x%08x\n", reloc->addr); - v3d_print_group(clif->out, state, 0, vaddr, ""); - vaddr += v3d_group_get_length(state); - - for (int i = 0; i < reloc->shader_state.num_attrs; i++) { - out(clif, " Attribute %d\n", i); - v3d_print_group(clif->out, attr, 0, vaddr, ""); - vaddr += v3d_group_get_length(attr); - } + return v3d33_clif_dump_packet(clif, offset, cl, size); } static void @@ -283,7 +133,8 @@ clif_process_worklist(struct clif_dump *clif) switch (reloc->type) { case reloc_gl_shader_state: - clif_dump_gl_shader_state_record(clif, reloc, vaddr); + v3d33_clif_dump_gl_shader_state_record(clif, reloc, + vaddr); break; case reloc_generic_tile_list: clif_dump_cl(clif, reloc->addr, diff --git a/src/broadcom/clif/clif_private.h b/src/broadcom/clif/clif_private.h new file mode 100644 index 00000000000..d8453d51c41 --- /dev/null +++ b/src/broadcom/clif/clif_private.h @@ -0,0 +1,86 @@ +/* + * Copyright © 2016-2018 Broadcom + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#ifndef CLIF_PRIVATE_H +#define CLIF_PRIVATE_H + +#include <stdint.h> +#include <stdarg.h> +#include "util/list.h" + +struct clif_dump { + const struct v3d_device_info *devinfo; + bool (*lookup_vaddr)(void *data, uint32_t addr, void **vaddr); + FILE *out; + /* Opaque data from the caller that is passed to the callbacks. */ + void *data; + + struct v3d_spec *spec; + + /* List of struct reloc_worklist_entry */ + struct list_head worklist; +}; + +enum reloc_worklist_type { + reloc_gl_shader_state, + reloc_generic_tile_list, +}; + +struct reloc_worklist_entry { + struct list_head link; + + enum reloc_worklist_type type; + uint32_t addr; + + union { + struct { + uint32_t num_attrs; + } shader_state; + struct { + uint32_t end; + } generic_tile_list; + }; +}; + +struct reloc_worklist_entry * +clif_dump_add_address_to_worklist(struct clif_dump *clif, + enum reloc_worklist_type type, + uint32_t addr); + +bool v3d33_clif_dump_packet(struct clif_dump *clif, uint32_t offset, + const uint8_t *cl, uint32_t *size); +void v3d33_clif_dump_gl_shader_state_record(struct clif_dump *clif, + struct reloc_worklist_entry *reloc, + void *vaddr); + +static inline void +out(struct clif_dump *clif, const char *fmt, ...) +{ + va_list args; + + va_start(args, fmt); + vfprintf(clif->out, fmt, args); + va_end(args); +} + +#endif /* CLIF_PRIVATE_H */ diff --git a/src/broadcom/clif/v3dx_dump.c b/src/broadcom/clif/v3dx_dump.c new file mode 100644 index 00000000000..506d3bb7b50 --- /dev/null +++ b/src/broadcom/clif/v3dx_dump.c @@ -0,0 +1,142 @@ +/* + * Copyright © 2016-2018 Broadcom + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#include <string.h> +#include "broadcom/cle/v3d_decoder.h" +#include "clif_dump.h" +#include "clif_private.h" + +#define __gen_user_data void +#define __gen_address_type uint32_t +#define __gen_address_offset(reloc) (*reloc) +#define __gen_emit_reloc(cl, reloc) +#define __gen_unpack_address(cl, s, e) (__gen_unpack_uint(cl, s, e) << (31 - (e - s))) +#include "broadcom/cle/v3dx_pack.h" +#include "broadcom/common/v3d_macros.h" + +bool +v3dX(clif_dump_packet)(struct clif_dump *clif, uint32_t offset, + const uint8_t *cl, uint32_t *size) +{ + struct v3d_group *inst = v3d_spec_find_instruction(clif->spec, cl); + if (!inst) { + out(clif, "0x%08x: Unknown packet %d!\n", offset, *cl); + return false; + } + + *size = v3d_group_get_length(inst); + + out(clif, "%s\n", v3d_group_get_name(inst)); + v3d_print_group(clif->out, inst, 0, cl, ""); + + switch (*cl) { + case V3D33_GL_SHADER_STATE_opcode: { + struct V3D33_GL_SHADER_STATE values; + V3D33_GL_SHADER_STATE_unpack(cl, &values); + + struct reloc_worklist_entry *reloc = + clif_dump_add_address_to_worklist(clif, + reloc_gl_shader_state, + values.address); + if (reloc) { + reloc->shader_state.num_attrs = + values.number_of_attribute_arrays; + } + return true; + } + + case V3D33_STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED_opcode: { + struct V3D33_STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED values; + V3D33_STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED_unpack(cl, &values); + + if (values.last_tile_of_frame) + return false; + break; + } + + case V3D33_TRANSFORM_FEEDBACK_ENABLE_opcode: { + struct V3D33_TRANSFORM_FEEDBACK_ENABLE values; + V3D33_TRANSFORM_FEEDBACK_ENABLE_unpack(cl, &values); + struct v3d_group *spec = v3d_spec_find_struct(clif->spec, + "Transform Feedback Output Data Spec"); + struct v3d_group *addr = v3d_spec_find_struct(clif->spec, + "Transform Feedback Output Address"); + assert(spec); + assert(addr); + + cl += *size; + + for (int i = 0; i < values.number_of_16_bit_output_data_specs_following; i++) { + v3d_print_group(clif->out, spec, 0, cl, ""); + cl += v3d_group_get_length(spec); + *size += v3d_group_get_length(spec); + } + + for (int i = 0; i < values.number_of_32_bit_output_buffer_address_following; i++) { + v3d_print_group(clif->out, addr, 0, cl, ""); + cl += v3d_group_get_length(addr); + *size += v3d_group_get_length(addr); + } + break; + } + + case V3D33_START_ADDRESS_OF_GENERIC_TILE_LIST_opcode: { + struct V3D33_START_ADDRESS_OF_GENERIC_TILE_LIST values; + V3D33_START_ADDRESS_OF_GENERIC_TILE_LIST_unpack(cl, &values); + struct reloc_worklist_entry *reloc = + clif_dump_add_address_to_worklist(clif, + reloc_generic_tile_list, + values.start); + reloc->generic_tile_list.end = values.end; + break; + } + + case V3D33_HALT_opcode: + return false; + } + + return true; +} + +void +v3dX(clif_dump_gl_shader_state_record)(struct clif_dump *clif, + struct reloc_worklist_entry *reloc, + void *vaddr) +{ + struct v3d_group *state = v3d_spec_find_struct(clif->spec, + "GL Shader State Record"); + struct v3d_group *attr = v3d_spec_find_struct(clif->spec, + "GL Shader State Attribute Record"); + assert(state); + assert(attr); + + out(clif, "GL Shader State Record at 0x%08x\n", reloc->addr); + v3d_print_group(clif->out, state, 0, vaddr, ""); + vaddr += v3d_group_get_length(state); + + for (int i = 0; i < reloc->shader_state.num_attrs; i++) { + out(clif, " Attribute %d\n", i); + v3d_print_group(clif->out, attr, 0, vaddr, ""); + vaddr += v3d_group_get_length(attr); + } +} |