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authorEric Anholt <[email protected]>2018-01-09 15:13:27 -0800
committerEric Anholt <[email protected]>2018-01-12 21:55:38 -0800
commit409696b76eec160e2f70c30bdca50a1a236d0149 (patch)
treeb5945ed0d607e07918f11298c46e918387bec478 /src/broadcom/clif
parent90269ba353333be13e54549ecff3adb8803661db (diff)
broadcom/vc5: Move the body of CLIF dumping to a per-version file.
I want the library's entrypoints to still be unversioned, but the actual packet dumping needs to be per-version.
Diffstat (limited to 'src/broadcom/clif')
-rw-r--r--src/broadcom/clif/clif_dump.c159
-rw-r--r--src/broadcom/clif/clif_private.h86
-rw-r--r--src/broadcom/clif/v3dx_dump.c142
3 files changed, 233 insertions, 154 deletions
diff --git a/src/broadcom/clif/clif_dump.c b/src/broadcom/clif/clif_dump.c
index ca5d5592779..18c20d880f7 100644
--- a/src/broadcom/clif/clif_dump.c
+++ b/src/broadcom/clif/clif_dump.c
@@ -25,64 +25,13 @@
#include <stdlib.h>
#include <string.h>
#include "clif_dump.h"
+#include "clif_private.h"
#include "util/list.h"
#include "util/ralloc.h"
#include "broadcom/cle/v3d_decoder.h"
-#define __gen_user_data void
-#define __gen_address_type uint32_t
-#define __gen_address_offset(reloc) (*reloc)
-#define __gen_emit_reloc(cl, reloc)
-#define __gen_unpack_address(cl, s, e) (__gen_unpack_uint(cl, s, e) << (31 - (e - s)))
-
-enum reloc_worklist_type {
- reloc_gl_shader_state,
- reloc_generic_tile_list,
-};
-
-struct reloc_worklist_entry {
- struct list_head link;
-
- enum reloc_worklist_type type;
- uint32_t addr;
-
- union {
- struct {
- uint32_t num_attrs;
- } shader_state;
- struct {
- uint32_t end;
- } generic_tile_list;
- };
-};
-
-struct clif_dump {
- const struct v3d_device_info *devinfo;
- bool (*lookup_vaddr)(void *data, uint32_t addr, void **vaddr);
- FILE *out;
- /* Opaque data from the caller that is passed to the callbacks. */
- void *data;
-
- struct v3d_spec *spec;
-
- /* List of struct reloc_worklist_entry */
- struct list_head worklist;
-};
-
-static void
-out(struct clif_dump *clif, const char *fmt, ...)
-{
- va_list args;
-
- va_start(args, fmt);
- vfprintf(clif->out, fmt, args);
- va_end(args);
-}
-
-#include "broadcom/cle/v3d_packet_v33_pack.h"
-
-static struct reloc_worklist_entry *
+struct reloc_worklist_entry *
clif_dump_add_address_to_worklist(struct clif_dump *clif,
enum reloc_worklist_type type,
uint32_t addr)
@@ -132,106 +81,7 @@ static bool
clif_dump_packet(struct clif_dump *clif, uint32_t offset, const uint8_t *cl,
uint32_t *size)
{
- struct v3d_group *inst = v3d_spec_find_instruction(clif->spec, cl);
- if (!inst) {
- out(clif, "0x%08x: Unknown packet %d!\n", offset, *cl);
- return false;
- }
-
- *size = v3d_group_get_length(inst);
-
- out(clif, "%s\n", v3d_group_get_name(inst));
- v3d_print_group(clif->out, inst, 0, cl, "");
-
- switch (*cl) {
- case V3D33_GL_SHADER_STATE_opcode: {
- struct V3D33_GL_SHADER_STATE values;
- V3D33_GL_SHADER_STATE_unpack(cl, &values);
-
- struct reloc_worklist_entry *reloc =
- clif_dump_add_address_to_worklist(clif,
- reloc_gl_shader_state,
- values.address);
- if (reloc) {
- reloc->shader_state.num_attrs =
- values.number_of_attribute_arrays;
- }
- return true;
- }
-
- case V3D33_STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED_opcode: {
- struct V3D33_STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED values;
- V3D33_STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED_unpack(cl, &values);
-
- if (values.last_tile_of_frame)
- return false;
- break;
- }
-
- case V3D33_TRANSFORM_FEEDBACK_ENABLE_opcode: {
- struct V3D33_TRANSFORM_FEEDBACK_ENABLE values;
- V3D33_TRANSFORM_FEEDBACK_ENABLE_unpack(cl, &values);
- struct v3d_group *spec = v3d_spec_find_struct(clif->spec,
- "Transform Feedback Output Data Spec");
- struct v3d_group *addr = v3d_spec_find_struct(clif->spec,
- "Transform Feedback Output Address");
- assert(spec);
- assert(addr);
-
- cl += *size;
-
- for (int i = 0; i < values.number_of_16_bit_output_data_specs_following; i++) {
- v3d_print_group(clif->out, spec, 0, cl, "");
- cl += v3d_group_get_length(spec);
- *size += v3d_group_get_length(spec);
- }
-
- for (int i = 0; i < values.number_of_32_bit_output_buffer_address_following; i++) {
- v3d_print_group(clif->out, addr, 0, cl, "");
- cl += v3d_group_get_length(addr);
- *size += v3d_group_get_length(addr);
- }
- break;
- }
-
- case V3D33_START_ADDRESS_OF_GENERIC_TILE_LIST_opcode: {
- struct V3D33_START_ADDRESS_OF_GENERIC_TILE_LIST values;
- V3D33_START_ADDRESS_OF_GENERIC_TILE_LIST_unpack(cl, &values);
- struct reloc_worklist_entry *reloc =
- clif_dump_add_address_to_worklist(clif,
- reloc_generic_tile_list,
- values.start);
- reloc->generic_tile_list.end = values.end;
- break;
- }
-
- case V3D33_HALT_opcode:
- return false;
- }
-
- return true;
-}
-
-static void
-clif_dump_gl_shader_state_record(struct clif_dump *clif,
- struct reloc_worklist_entry *reloc, void *vaddr)
-{
- struct v3d_group *state = v3d_spec_find_struct(clif->spec,
- "GL Shader State Record");
- struct v3d_group *attr = v3d_spec_find_struct(clif->spec,
- "GL Shader State Attribute Record");
- assert(state);
- assert(attr);
-
- out(clif, "GL Shader State Record at 0x%08x\n", reloc->addr);
- v3d_print_group(clif->out, state, 0, vaddr, "");
- vaddr += v3d_group_get_length(state);
-
- for (int i = 0; i < reloc->shader_state.num_attrs; i++) {
- out(clif, " Attribute %d\n", i);
- v3d_print_group(clif->out, attr, 0, vaddr, "");
- vaddr += v3d_group_get_length(attr);
- }
+ return v3d33_clif_dump_packet(clif, offset, cl, size);
}
static void
@@ -283,7 +133,8 @@ clif_process_worklist(struct clif_dump *clif)
switch (reloc->type) {
case reloc_gl_shader_state:
- clif_dump_gl_shader_state_record(clif, reloc, vaddr);
+ v3d33_clif_dump_gl_shader_state_record(clif, reloc,
+ vaddr);
break;
case reloc_generic_tile_list:
clif_dump_cl(clif, reloc->addr,
diff --git a/src/broadcom/clif/clif_private.h b/src/broadcom/clif/clif_private.h
new file mode 100644
index 00000000000..d8453d51c41
--- /dev/null
+++ b/src/broadcom/clif/clif_private.h
@@ -0,0 +1,86 @@
+/*
+ * Copyright © 2016-2018 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#ifndef CLIF_PRIVATE_H
+#define CLIF_PRIVATE_H
+
+#include <stdint.h>
+#include <stdarg.h>
+#include "util/list.h"
+
+struct clif_dump {
+ const struct v3d_device_info *devinfo;
+ bool (*lookup_vaddr)(void *data, uint32_t addr, void **vaddr);
+ FILE *out;
+ /* Opaque data from the caller that is passed to the callbacks. */
+ void *data;
+
+ struct v3d_spec *spec;
+
+ /* List of struct reloc_worklist_entry */
+ struct list_head worklist;
+};
+
+enum reloc_worklist_type {
+ reloc_gl_shader_state,
+ reloc_generic_tile_list,
+};
+
+struct reloc_worklist_entry {
+ struct list_head link;
+
+ enum reloc_worklist_type type;
+ uint32_t addr;
+
+ union {
+ struct {
+ uint32_t num_attrs;
+ } shader_state;
+ struct {
+ uint32_t end;
+ } generic_tile_list;
+ };
+};
+
+struct reloc_worklist_entry *
+clif_dump_add_address_to_worklist(struct clif_dump *clif,
+ enum reloc_worklist_type type,
+ uint32_t addr);
+
+bool v3d33_clif_dump_packet(struct clif_dump *clif, uint32_t offset,
+ const uint8_t *cl, uint32_t *size);
+void v3d33_clif_dump_gl_shader_state_record(struct clif_dump *clif,
+ struct reloc_worklist_entry *reloc,
+ void *vaddr);
+
+static inline void
+out(struct clif_dump *clif, const char *fmt, ...)
+{
+ va_list args;
+
+ va_start(args, fmt);
+ vfprintf(clif->out, fmt, args);
+ va_end(args);
+}
+
+#endif /* CLIF_PRIVATE_H */
diff --git a/src/broadcom/clif/v3dx_dump.c b/src/broadcom/clif/v3dx_dump.c
new file mode 100644
index 00000000000..506d3bb7b50
--- /dev/null
+++ b/src/broadcom/clif/v3dx_dump.c
@@ -0,0 +1,142 @@
+/*
+ * Copyright © 2016-2018 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <string.h>
+#include "broadcom/cle/v3d_decoder.h"
+#include "clif_dump.h"
+#include "clif_private.h"
+
+#define __gen_user_data void
+#define __gen_address_type uint32_t
+#define __gen_address_offset(reloc) (*reloc)
+#define __gen_emit_reloc(cl, reloc)
+#define __gen_unpack_address(cl, s, e) (__gen_unpack_uint(cl, s, e) << (31 - (e - s)))
+#include "broadcom/cle/v3dx_pack.h"
+#include "broadcom/common/v3d_macros.h"
+
+bool
+v3dX(clif_dump_packet)(struct clif_dump *clif, uint32_t offset,
+ const uint8_t *cl, uint32_t *size)
+{
+ struct v3d_group *inst = v3d_spec_find_instruction(clif->spec, cl);
+ if (!inst) {
+ out(clif, "0x%08x: Unknown packet %d!\n", offset, *cl);
+ return false;
+ }
+
+ *size = v3d_group_get_length(inst);
+
+ out(clif, "%s\n", v3d_group_get_name(inst));
+ v3d_print_group(clif->out, inst, 0, cl, "");
+
+ switch (*cl) {
+ case V3D33_GL_SHADER_STATE_opcode: {
+ struct V3D33_GL_SHADER_STATE values;
+ V3D33_GL_SHADER_STATE_unpack(cl, &values);
+
+ struct reloc_worklist_entry *reloc =
+ clif_dump_add_address_to_worklist(clif,
+ reloc_gl_shader_state,
+ values.address);
+ if (reloc) {
+ reloc->shader_state.num_attrs =
+ values.number_of_attribute_arrays;
+ }
+ return true;
+ }
+
+ case V3D33_STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED_opcode: {
+ struct V3D33_STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED values;
+ V3D33_STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED_unpack(cl, &values);
+
+ if (values.last_tile_of_frame)
+ return false;
+ break;
+ }
+
+ case V3D33_TRANSFORM_FEEDBACK_ENABLE_opcode: {
+ struct V3D33_TRANSFORM_FEEDBACK_ENABLE values;
+ V3D33_TRANSFORM_FEEDBACK_ENABLE_unpack(cl, &values);
+ struct v3d_group *spec = v3d_spec_find_struct(clif->spec,
+ "Transform Feedback Output Data Spec");
+ struct v3d_group *addr = v3d_spec_find_struct(clif->spec,
+ "Transform Feedback Output Address");
+ assert(spec);
+ assert(addr);
+
+ cl += *size;
+
+ for (int i = 0; i < values.number_of_16_bit_output_data_specs_following; i++) {
+ v3d_print_group(clif->out, spec, 0, cl, "");
+ cl += v3d_group_get_length(spec);
+ *size += v3d_group_get_length(spec);
+ }
+
+ for (int i = 0; i < values.number_of_32_bit_output_buffer_address_following; i++) {
+ v3d_print_group(clif->out, addr, 0, cl, "");
+ cl += v3d_group_get_length(addr);
+ *size += v3d_group_get_length(addr);
+ }
+ break;
+ }
+
+ case V3D33_START_ADDRESS_OF_GENERIC_TILE_LIST_opcode: {
+ struct V3D33_START_ADDRESS_OF_GENERIC_TILE_LIST values;
+ V3D33_START_ADDRESS_OF_GENERIC_TILE_LIST_unpack(cl, &values);
+ struct reloc_worklist_entry *reloc =
+ clif_dump_add_address_to_worklist(clif,
+ reloc_generic_tile_list,
+ values.start);
+ reloc->generic_tile_list.end = values.end;
+ break;
+ }
+
+ case V3D33_HALT_opcode:
+ return false;
+ }
+
+ return true;
+}
+
+void
+v3dX(clif_dump_gl_shader_state_record)(struct clif_dump *clif,
+ struct reloc_worklist_entry *reloc,
+ void *vaddr)
+{
+ struct v3d_group *state = v3d_spec_find_struct(clif->spec,
+ "GL Shader State Record");
+ struct v3d_group *attr = v3d_spec_find_struct(clif->spec,
+ "GL Shader State Attribute Record");
+ assert(state);
+ assert(attr);
+
+ out(clif, "GL Shader State Record at 0x%08x\n", reloc->addr);
+ v3d_print_group(clif->out, state, 0, vaddr, "");
+ vaddr += v3d_group_get_length(state);
+
+ for (int i = 0; i < reloc->shader_state.num_attrs; i++) {
+ out(clif, " Attribute %d\n", i);
+ v3d_print_group(clif->out, attr, 0, vaddr, "");
+ vaddr += v3d_group_get_length(attr);
+ }
+}