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authorEric Anholt <[email protected]>2018-06-28 12:33:43 -0700
committerEric Anholt <[email protected]>2018-06-29 13:36:28 -0700
commita77cb724da62920476073566728fbaf9db341dc4 (patch)
tree9dfa532d184485c730f80c8ab5f7bd061006540e /src/broadcom/clif/clif_private.h
parentc2901ff80fdd11375dfc67002f29f3965d5b988f (diff)
v3d: Move GL shader state dumping out of per-version compilation.
It doesn't depend on V3D_VER, since it's just calling v3d_print_group.
Diffstat (limited to 'src/broadcom/clif/clif_private.h')
-rw-r--r--src/broadcom/clif/clif_private.h9
1 files changed, 0 insertions, 9 deletions
diff --git a/src/broadcom/clif/clif_private.h b/src/broadcom/clif/clif_private.h
index 87de17697d8..376daef80d9 100644
--- a/src/broadcom/clif/clif_private.h
+++ b/src/broadcom/clif/clif_private.h
@@ -69,19 +69,10 @@ clif_dump_add_address_to_worklist(struct clif_dump *clif,
bool v3d33_clif_dump_packet(struct clif_dump *clif, uint32_t offset,
const uint8_t *cl, uint32_t *size);
-void v3d33_clif_dump_gl_shader_state_record(struct clif_dump *clif,
- struct reloc_worklist_entry *reloc,
- void *vaddr);
bool v3d41_clif_dump_packet(struct clif_dump *clif, uint32_t offset,
const uint8_t *cl, uint32_t *size);
-void v3d41_clif_dump_gl_shader_state_record(struct clif_dump *clif,
- struct reloc_worklist_entry *reloc,
- void *vaddr);
bool v3d42_clif_dump_packet(struct clif_dump *clif, uint32_t offset,
const uint8_t *cl, uint32_t *size);
-void v3d42_clif_dump_gl_shader_state_record(struct clif_dump *clif,
- struct reloc_worklist_entry *reloc,
- void *vaddr);
static inline void
out(struct clif_dump *clif, const char *fmt, ...)