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authorEric Anholt <[email protected]>2017-10-02 14:09:56 -0700
committerEric Anholt <[email protected]>2017-10-10 11:42:05 -0700
commitf0ee7d6ba85c0695e276b61c8c8113552d8bde6c (patch)
tree8c1522c4842c400a37ac6152c681e40e7aa568a8 /src/broadcom/cle
parentf4133865d191c6a5377d63a2384e5844b1e0e14d (diff)
broadcom/vc5: Add support for GL_EXT_provoking_vertex.
The bit was missing from the spec, but it's there in the simulator. Fixes the piglit clipflat test.
Diffstat (limited to 'src/broadcom/cle')
-rw-r--r--src/broadcom/cle/v3d_packet_v33.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/broadcom/cle/v3d_packet_v33.xml b/src/broadcom/cle/v3d_packet_v33.xml
index ba5ceb0d92e..1c8ffe480ea 100644
--- a/src/broadcom/cle/v3d_packet_v33.xml
+++ b/src/broadcom/cle/v3d_packet_v33.xml
@@ -308,6 +308,7 @@
</packet>
<packet code="96" name="Configuration Bits">
+ <field name="Direct3D Provoking Vertex" size="1" start="21" type="bool"/>
<field name="Direct3D 'Point-fill' mode" size="1" start="20" type="bool"/>
<field name="Blend enable" size="1" start="19" type="bool"/>
<field name="Stencil enable" size="1" start="18" type="bool"/>