diff options
author | Eric Anholt <[email protected]> | 2017-10-24 12:16:50 -0700 |
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committer | Eric Anholt <[email protected]> | 2017-10-30 13:31:27 -0700 |
commit | e717e3e7cddcf2bd117c0f7889632f741e2d8ab4 (patch) | |
tree | 49a4d789b20a424f2c2bde4c586acf87b183843a /src/broadcom/Makefile.sources | |
parent | b1a8b3979c6f206ee80eaeb5d27fded6c995575e (diff) |
broadcom/vc5: Add lowering for txf_ms to a txf on a 2x2-scaled texture.
The HW has no native sampler support for multisample textures, but since
we only need to support txf_ms and the layout is UIF, we just need to
scale up the texcoords and then add in the sample.
This drops the old TEXTURE_MSAA_ADDR special uniform, since we're treating
MSAA textures as textures, rather than basically texbos like VC4 had to.
Diffstat (limited to 'src/broadcom/Makefile.sources')
-rw-r--r-- | src/broadcom/Makefile.sources | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/broadcom/Makefile.sources b/src/broadcom/Makefile.sources index b60d2bcaa5d..bc3a695e915 100644 --- a/src/broadcom/Makefile.sources +++ b/src/broadcom/Makefile.sources @@ -29,6 +29,7 @@ BROADCOM_FILES = \ compiler/qpu_validate.c \ compiler/v3d_compiler.h \ compiler/v3d_nir_lower_io.c \ + compiler/v3d_nir_lower_txf_ms.c \ qpu/qpu_disasm.c \ qpu/qpu_disasm.h \ qpu/qpu_instr.c \ |