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authorLionel Landwerlin <[email protected]>2020-01-22 15:49:25 +0200
committerLionel Landwerlin <[email protected]>2020-01-22 16:47:55 +0200
commit63461cb7e13fa544a081414b8a0a6e69e66e90d0 (patch)
tree8380d6152a27d3d21e4e456f99c637976fb5c208 /src/broadcom/Makefile.sources
parent4936120230f07b959ec902aca989fdeae4e80d55 (diff)
anv: ensure prog params are initialized with 0s
As a result of 9baa33cef01f our backend compiler leaves params pretty much untouched. So in order to avoid storing uninitialized values in the shader cache blobs, just 0 out this array. I've considered not even allocating this array which works on gen8+ but the vec4 backend still makes a copy of this array and so it crashes on memcpy on HSW. Signed-off-by: Lionel Landwerlin <[email protected]> Fixes: 9baa33cef01f ("anv: Rework push constant handling") Reported-by: Tapani Pälli <[email protected]> Acked-by: Jason Ekstrand <[email protected]> Acked-by: Tapani Pälli <[email protected]> Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3516> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3516>
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