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authorBas Nieuwenhuizen <[email protected]>2018-01-14 23:25:46 +0100
committerBas Nieuwenhuizen <[email protected]>2018-01-30 22:01:13 +0100
commit5dce47ae6de4bc5c19eafdb49675fc062fb30360 (patch)
tree6df221390b2f80f682535972414273c87e5ec9ce /src/amd
parentdf2e7ab0dbc41df00df9714aac713ac9ba6309c5 (diff)
radv: Compute shader_z_format when emitting it.
Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
Diffstat (limited to 'src/amd')
-rw-r--r--src/amd/vulkan/radv_pipeline.c10
-rw-r--r--src/amd/vulkan/radv_private.h1
2 files changed, 3 insertions, 8 deletions
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 75137c86299..84d889a7c48 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -2830,7 +2830,9 @@ radv_pipeline_generate_fragment_shader(struct radeon_winsys_cs *cs,
radeon_set_context_reg(cs, R_0286E0_SPI_BARYC_CNTL, pipeline->graphics.spi_baryc_cntl);
radeon_set_context_reg(cs, R_028710_SPI_SHADER_Z_FORMAT,
- pipeline->graphics.shader_z_format);
+ ac_get_spi_shader_z_format(ps->info.fs.writes_z,
+ ps->info.fs.writes_stencil,
+ ps->info.fs.writes_sample_mask));
radeon_set_context_reg(cs, R_028714_SPI_SHADER_COL_FORMAT, blend->spi_shader_col_format);
@@ -2994,12 +2996,6 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
if (pipeline->device->physical_device->has_rbplus)
pipeline->graphics.db_shader_control |= S_02880C_DUAL_QUAD_DISABLE(1);
- unsigned shader_z_format =
- ac_get_spi_shader_z_format(ps->info.fs.writes_z,
- ps->info.fs.writes_stencil,
- ps->info.fs.writes_sample_mask);
- pipeline->graphics.shader_z_format = shader_z_format;
-
calculate_vgt_gs_mode(pipeline);
for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) {
diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h
index b7f1f86dbfd..8acf91c4ffd 100644
--- a/src/amd/vulkan/radv_private.h
+++ b/src/amd/vulkan/radv_private.h
@@ -1218,7 +1218,6 @@ struct radv_pipeline {
struct radv_tessellation_state tess;
struct radv_gs_state gs;
uint32_t db_shader_control;
- uint32_t shader_z_format;
uint32_t spi_baryc_cntl;
unsigned prim;
unsigned gs_out;