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authorVasily Khoruzhick <[email protected]>2019-08-29 21:14:54 -0700
committerVasily Khoruzhick <[email protected]>2019-09-06 01:51:28 +0000
commit9367d2ca37a3b8108ecb74e2875a600b5543c163 (patch)
tree01a8c4937a0ff41d3e7bfe4d27008649f46f522e /src/amd
parentf9f7cbc1aa36cce6caa42c0cf58c5cbefedc19fd (diff)
nir: allow specifying filter callback in lower_alu_to_scalar
Set of opcodes doesn't have enough flexibility in certain cases. E.g. Utgard PP has vector conditional select operation, but condition is always scalar. Lowering all the vector selects to scalar increases instruction number, so we need a way to filter only those ops that can't be handled in hardware. Reviewed-by: Qiang Yu <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Signed-off-by: Vasily Khoruzhick <[email protected]>
Diffstat (limited to 'src/amd')
-rw-r--r--src/amd/vulkan/radv_shader.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
index 1ab64a6e328..f90689e85b5 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -200,7 +200,7 @@ radv_optimize_nir(struct nir_shader *shader, bool optimize_conservatively,
NIR_PASS(progress, shader, nir_remove_dead_variables,
nir_var_function_temp);
- NIR_PASS_V(shader, nir_lower_alu_to_scalar, NULL);
+ NIR_PASS_V(shader, nir_lower_alu_to_scalar, NULL, NULL);
NIR_PASS_V(shader, nir_lower_phis_to_scalar);
NIR_PASS(progress, shader, nir_copy_prop);