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author | Jonathan Marek <[email protected]> | 2019-05-08 12:45:48 -0400 |
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committer | Jonathan Marek <[email protected]> | 2019-05-10 15:10:41 +0000 |
commit | d0bff89159bead4ba850182e5a30d0745510f773 (patch) | |
tree | 298e51fffbc2bdfeb27ebdc8cff1ba2673f872ec /src/amd | |
parent | f8bda81887219d9a56b5427c20be3e63b5c3d136 (diff) |
nir: allow specifying a set of opcodes in lower_alu_to_scalar
This can be used by both etnaviv and freedreno/a2xx as they are both vec4
architectures with some instructions being scalar-only.
Signed-off-by: Jonathan Marek <[email protected]>
Reviewed-by: Christian Gmeiner <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/amd')
-rw-r--r-- | src/amd/vulkan/radv_shader.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c index f60daf6d03d..17d6c5bc33a 100644 --- a/src/amd/vulkan/radv_shader.c +++ b/src/amd/vulkan/radv_shader.c @@ -150,7 +150,7 @@ radv_optimize_nir(struct nir_shader *shader, bool optimize_conservatively, NIR_PASS(progress, shader, nir_opt_copy_prop_vars); NIR_PASS(progress, shader, nir_opt_dead_write_vars); - NIR_PASS_V(shader, nir_lower_alu_to_scalar); + NIR_PASS_V(shader, nir_lower_alu_to_scalar, NULL); NIR_PASS_V(shader, nir_lower_phis_to_scalar); NIR_PASS(progress, shader, nir_copy_prop); |