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authorSamuel Pitoiset <[email protected]>2019-01-30 12:07:29 +0100
committerSamuel Pitoiset <[email protected]>2019-01-30 12:29:10 +0100
commit9c762c01c8f69e8209935d902648cb174de8c8bf (patch)
treea32d17f51b5eb05a7b68fac50225f21a3880e9c3 /src/amd
parent3b6f95ad666eafafe74f2729f085caf5a36128d4 (diff)
radv/winsys: fix hash when adding internal buffers
This fixes serious stuttering in Shadow Of The Tomb Raider. Fixes: 50fd253bd6e ("radv/winsys: Add priority handling during submit.") Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/amd')
-rw-r--r--src/amd/vulkan/winsys/amdgpu/radv_amdgpu_cs.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/amd/vulkan/winsys/amdgpu/radv_amdgpu_cs.c b/src/amd/vulkan/winsys/amdgpu/radv_amdgpu_cs.c
index d3b1e2cd4c6..438ed594ede 100644
--- a/src/amd/vulkan/winsys/amdgpu/radv_amdgpu_cs.c
+++ b/src/amd/vulkan/winsys/amdgpu/radv_amdgpu_cs.c
@@ -543,7 +543,7 @@ static void radv_amdgpu_cs_add_buffer_internal(struct radv_amdgpu_cs *cs,
cs->handles[cs->num_buffers].bo_handle = bo;
cs->handles[cs->num_buffers].bo_priority = priority;
- hash = ((uintptr_t)bo >> 6) & (ARRAY_SIZE(cs->buffer_hash_table) - 1);
+ hash = bo & (ARRAY_SIZE(cs->buffer_hash_table) - 1);
cs->buffer_hash_table[hash] = cs->num_buffers;
++cs->num_buffers;