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authorDave Airlie <[email protected]>2017-12-21 14:03:20 +1000
committerDave Airlie <[email protected]>2017-12-22 05:42:48 +1000
commitb81f1a592b02d3d1928ab232c97675b12cad19fc (patch)
treeb7ed444922e97414e37e965eda01191f32aa05fe /src/amd
parentbe86e5e7d553a3495aa44bc8393baa3bfdaa313d (diff)
radv: fix issue with multisample positions and interp_var_at_sample.
This fixes vmfaults seen on vega with: dEQP-VK.pipeline.multisample_interpolation.sample_interpolate_at_single_sample_.128_128_1.samples_1 These were caused by the don't allocate cmask but it was just accidental. The actual problem was the shader was trying to get the sample positions from a buffer, but the buffer was never getting configured to contain them, as the previous shader never needed them. Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]> Fixes: 1171b304f3 (radv: overhaul fragment shader sample positions.) Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/amd')
-rw-r--r--src/amd/vulkan/radv_cmd_buffer.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/amd/vulkan/radv_cmd_buffer.c b/src/amd/vulkan/radv_cmd_buffer.c
index a366facd634..6a89d4e568d 100644
--- a/src/amd/vulkan/radv_cmd_buffer.c
+++ b/src/amd/vulkan/radv_cmd_buffer.c
@@ -593,7 +593,8 @@ radv_update_multisample_state(struct radv_cmd_buffer *cmd_buffer,
radeon_set_context_reg(cmd_buffer->cs, R_028804_DB_EQAA, ms->db_eqaa);
radeon_set_context_reg(cmd_buffer->cs, R_028A4C_PA_SC_MODE_CNTL_1, ms->pa_sc_mode_cntl_1);
- if (old_pipeline && num_samples == old_pipeline->graphics.ms.num_samples)
+ if (old_pipeline && num_samples == old_pipeline->graphics.ms.num_samples &&
+ old_pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.needs_sample_positions == pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.needs_sample_positions)
return;
radeon_set_context_reg_seq(cmd_buffer->cs, R_028BDC_PA_SC_LINE_CNTL, 2);