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authorJason Ekstrand <[email protected]>2016-10-24 15:02:41 -0700
committerJason Ekstrand <[email protected]>2016-10-27 14:44:59 -0700
commit44760c100c3793718cc8d6cfb66852c4f72d7057 (patch)
tree02069602f5f105c977141889e9546b708e48e524 /src/amd
parent80d3af812935978f01c9bb6d02102140383c4034 (diff)
i965/miptree: Remove the width/height < 32768 restrictions
These restrictions existed because intel_miptree_blit couldn't handle surfaces bigger than 32k. How that we're chopping blits up into chunks, it can handle any size we throw at it so we can get rid of this restriction. This improves the terrain tests in synmark by 25-30% on my Sky Lake gt3. Signed-off-by: Jason Ekstrand <[email protected]> Reported-by: Ben Widawsky <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
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