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authorDave Airlie <[email protected]>2018-01-29 04:15:09 +0000
committerDave Airlie <[email protected]>2018-01-30 07:39:13 +1000
commitf6cc15dccd54ff70be987457af790cac1c8fe5bb (patch)
tree6c217cad70448ba0140037df6f9617d81cb1bc1d /src/amd
parent0347a83bbfd8d993742e125335c6ae46a6aa5a15 (diff)
radv/gfx9: fix block compression texture views. (v2)
This ports a fix from amdvlk, to fix the sizing for mip levels when block compressed images are viewed using uncompressed views. My original fix didn't power the clamping, but it looks like the clamping is required to stop the sizing going too large. Fixes: dEQP-VK.image.texel_view_compatible.graphic.extended*bc* Doesn't crash DOW3 anymore. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Fixes: e38685cc62e 'Revert "radv: disable support for VEGA for now."' Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/amd')
-rw-r--r--src/amd/vulkan/radv_image.c53
1 files changed, 49 insertions, 4 deletions
diff --git a/src/amd/vulkan/radv_image.c b/src/amd/vulkan/radv_image.c
index 7babcb4e50c..b4de7255c7b 100644
--- a/src/amd/vulkan/radv_image.c
+++ b/src/amd/vulkan/radv_image.c
@@ -1069,10 +1069,55 @@ radv_image_view_init(struct radv_image_view *iview,
}
if (iview->vk_format != image->vk_format) {
- iview->extent.width = round_up_u32(iview->extent.width * vk_format_get_blockwidth(iview->vk_format),
- vk_format_get_blockwidth(image->vk_format));
- iview->extent.height = round_up_u32(iview->extent.height * vk_format_get_blockheight(iview->vk_format),
- vk_format_get_blockheight(image->vk_format));
+ unsigned view_bw = vk_format_get_blockwidth(iview->vk_format);
+ unsigned view_bh = vk_format_get_blockheight(iview->vk_format);
+ unsigned img_bw = vk_format_get_blockwidth(image->vk_format);
+ unsigned img_bh = vk_format_get_blockheight(image->vk_format);
+
+ iview->extent.width = round_up_u32(iview->extent.width * view_bw, img_bw);
+ iview->extent.height = round_up_u32(iview->extent.height * view_bh, img_bh);
+
+ /* Comment ported from amdvlk -
+ * If we have the following image:
+ * Uncompressed pixels Compressed block sizes (4x4)
+ * mip0: 22 x 22 6 x 6
+ * mip1: 11 x 11 3 x 3
+ * mip2: 5 x 5 2 x 2
+ * mip3: 2 x 2 1 x 1
+ * mip4: 1 x 1 1 x 1
+ *
+ * On GFX9 the descriptor is always programmed with the WIDTH and HEIGHT of the base level and the HW is
+ * calculating the degradation of the block sizes down the mip-chain as follows (straight-up
+ * divide-by-two integer math):
+ * mip0: 6x6
+ * mip1: 3x3
+ * mip2: 1x1
+ * mip3: 1x1
+ *
+ * This means that mip2 will be missing texels.
+ *
+ * Fix this by calculating the base mip's width and height, then convert that, and round it
+ * back up to get the level 0 size.
+ * Clamp the converted size between the original values, and next power of two, which
+ * means we don't oversize the image.
+ */
+ if (device->physical_device->rad_info.chip_class >= GFX9 &&
+ vk_format_is_compressed(image->vk_format) &&
+ !vk_format_is_compressed(iview->vk_format)) {
+ unsigned rounded_img_w = util_next_power_of_two(iview->extent.width);
+ unsigned rounded_img_h = util_next_power_of_two(iview->extent.height);
+ unsigned lvl_width = radv_minify(image->info.width , range->baseMipLevel);
+ unsigned lvl_height = radv_minify(image->info.height, range->baseMipLevel);
+
+ lvl_width = round_up_u32(lvl_width * view_bw, img_bw);
+ lvl_height = round_up_u32(lvl_height * view_bh, img_bh);
+
+ lvl_width <<= range->baseMipLevel;
+ lvl_height <<= range->baseMipLevel;
+
+ iview->extent.width = CLAMP(lvl_width, iview->extent.width, rounded_img_w);
+ iview->extent.height = CLAMP(lvl_height, iview->extent.height, rounded_img_h);
+ }
}
iview->base_layer = range->baseArrayLayer;