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authorSamuel Pitoiset <[email protected]>2018-10-09 12:26:42 +0200
committerSamuel Pitoiset <[email protected]>2018-10-11 14:49:16 +0200
commit229803b66a3715da29ed8d5dc2c70e08587beebe (patch)
tree25f91e24f064b797badfecf86ef4716b5609db05 /src/amd
parentc3ba3c26114d8c326e35670cbedf35f15b9c7347 (diff)
radv: implement clear operations for R32G32B32
This fixes crashes for some CTS: dEQP-VK.api.copy_and_blit.core.blit_image.all_formats.color.*.linear_*_* dEQP-VK.api.copy_and_blit.core.blit_image.all_formats.color.*.*_linear_* Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108113 Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/amd')
-rw-r--r--src/amd/vulkan/radv_meta_bufimage.c275
-rw-r--r--src/amd/vulkan/radv_meta_clear.c5
-rw-r--r--src/amd/vulkan/radv_private.h5
3 files changed, 284 insertions, 1 deletions
diff --git a/src/amd/vulkan/radv_meta_bufimage.c b/src/amd/vulkan/radv_meta_bufimage.c
index b596173fe18..9efb971638c 100644
--- a/src/amd/vulkan/radv_meta_bufimage.c
+++ b/src/amd/vulkan/radv_meta_bufimage.c
@@ -893,6 +893,164 @@ radv_device_finish_meta_cleari_state(struct radv_device *device)
state->cleari.pipeline_3d, &state->alloc);
}
+/* Special path for clearing R32G32B32 images using a compute shader. */
+static nir_shader *
+build_nir_cleari_r32g32b32_compute_shader(struct radv_device *dev)
+{
+ nir_builder b;
+ const struct glsl_type *img_type = glsl_sampler_type(GLSL_SAMPLER_DIM_BUF,
+ false,
+ false,
+ GLSL_TYPE_FLOAT);
+ nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, NULL);
+ b.shader->info.name = ralloc_strdup(b.shader, "meta_cleari_r32g32b32_cs");
+ b.shader->info.cs.local_size[0] = 16;
+ b.shader->info.cs.local_size[1] = 16;
+ b.shader->info.cs.local_size[2] = 1;
+
+ nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform,
+ img_type, "out_img");
+ output_img->data.descriptor_set = 0;
+ output_img->data.binding = 0;
+
+ nir_ssa_def *invoc_id = nir_load_system_value(&b, nir_intrinsic_load_local_invocation_id, 0);
+ nir_ssa_def *wg_id = nir_load_system_value(&b, nir_intrinsic_load_work_group_id, 0);
+ nir_ssa_def *block_size = nir_imm_ivec4(&b,
+ b.shader->info.cs.local_size[0],
+ b.shader->info.cs.local_size[1],
+ b.shader->info.cs.local_size[2], 0);
+
+ nir_ssa_def *global_id = nir_iadd(&b, nir_imul(&b, wg_id, block_size), invoc_id);
+
+ nir_intrinsic_instr *clear_val = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
+ nir_intrinsic_set_base(clear_val, 0);
+ nir_intrinsic_set_range(clear_val, 16);
+ clear_val->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
+ clear_val->num_components = 3;
+ nir_ssa_dest_init(&clear_val->instr, &clear_val->dest, 3, 32, "clear_value");
+ nir_builder_instr_insert(&b, &clear_val->instr);
+
+ nir_intrinsic_instr *stride = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
+ nir_intrinsic_set_base(stride, 0);
+ nir_intrinsic_set_range(stride, 16);
+ stride->src[0] = nir_src_for_ssa(nir_imm_int(&b, 12));
+ stride->num_components = 1;
+ nir_ssa_dest_init(&stride->instr, &stride->dest, 1, 32, "stride");
+ nir_builder_instr_insert(&b, &stride->instr);
+
+ nir_ssa_def *global_x = nir_channel(&b, global_id, 0);
+ nir_ssa_def *global_y = nir_channel(&b, global_id, 1);
+
+ nir_ssa_def *global_pos =
+ nir_iadd(&b,
+ nir_imul(&b, global_y, &stride->dest.ssa),
+ nir_imul(&b, global_x, nir_imm_int(&b, 3)));
+
+ for (unsigned chan = 0; chan < 3; chan++) {
+ nir_ssa_def *local_pos =
+ nir_iadd(&b, global_pos, nir_imm_int(&b, chan));
+
+ nir_ssa_def *coord =
+ nir_vec4(&b, local_pos, local_pos, local_pos, local_pos);
+
+ nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_deref_store);
+ store->num_components = 1;
+ store->src[0] = nir_src_for_ssa(&nir_build_deref_var(&b, output_img)->dest.ssa);
+ store->src[1] = nir_src_for_ssa(coord);
+ store->src[2] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
+ store->src[3] = nir_src_for_ssa(nir_channel(&b, &clear_val->dest.ssa, chan));
+ nir_builder_instr_insert(&b, &store->instr);
+ }
+
+ return b.shader;
+}
+
+static VkResult
+radv_device_init_meta_cleari_r32g32b32_state(struct radv_device *device)
+{
+ VkResult result;
+ struct radv_shader_module cs = { .nir = NULL };
+
+ cs.nir = build_nir_cleari_r32g32b32_compute_shader(device);
+
+ VkDescriptorSetLayoutCreateInfo ds_create_info = {
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
+ .flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR,
+ .bindingCount = 1,
+ .pBindings = (VkDescriptorSetLayoutBinding[]) {
+ {
+ .binding = 0,
+ .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER,
+ .descriptorCount = 1,
+ .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
+ .pImmutableSamplers = NULL
+ },
+ }
+ };
+
+ result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device),
+ &ds_create_info,
+ &device->meta_state.alloc,
+ &device->meta_state.cleari_r32g32b32.img_ds_layout);
+ if (result != VK_SUCCESS)
+ goto fail;
+
+ VkPipelineLayoutCreateInfo pl_create_info = {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
+ .setLayoutCount = 1,
+ .pSetLayouts = &device->meta_state.cleari_r32g32b32.img_ds_layout,
+ .pushConstantRangeCount = 1,
+ .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 16},
+ };
+
+ result = radv_CreatePipelineLayout(radv_device_to_handle(device),
+ &pl_create_info,
+ &device->meta_state.alloc,
+ &device->meta_state.cleari_r32g32b32.img_p_layout);
+ if (result != VK_SUCCESS)
+ goto fail;
+
+ /* compute shader */
+ VkPipelineShaderStageCreateInfo pipeline_shader_stage = {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ .stage = VK_SHADER_STAGE_COMPUTE_BIT,
+ .module = radv_shader_module_to_handle(&cs),
+ .pName = "main",
+ .pSpecializationInfo = NULL,
+ };
+
+ VkComputePipelineCreateInfo vk_pipeline_info = {
+ .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
+ .stage = pipeline_shader_stage,
+ .flags = 0,
+ .layout = device->meta_state.cleari_r32g32b32.img_p_layout,
+ };
+
+ result = radv_CreateComputePipelines(radv_device_to_handle(device),
+ radv_pipeline_cache_to_handle(&device->meta_state.cache),
+ 1, &vk_pipeline_info, NULL,
+ &device->meta_state.cleari_r32g32b32.pipeline);
+
+fail:
+ ralloc_free(cs.nir);
+ return result;
+}
+
+static void
+radv_device_finish_meta_cleari_r32g32b32_state(struct radv_device *device)
+{
+ struct radv_meta_state *state = &device->meta_state;
+
+ radv_DestroyPipelineLayout(radv_device_to_handle(device),
+ state->cleari_r32g32b32.img_p_layout,
+ &state->alloc);
+ radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
+ state->cleari_r32g32b32.img_ds_layout,
+ &state->alloc);
+ radv_DestroyPipeline(radv_device_to_handle(device),
+ state->cleari_r32g32b32.pipeline, &state->alloc);
+}
+
void
radv_device_finish_meta_bufimage_state(struct radv_device *device)
{
@@ -900,6 +1058,7 @@ radv_device_finish_meta_bufimage_state(struct radv_device *device)
radv_device_finish_meta_btoi_state(device);
radv_device_finish_meta_itoi_state(device);
radv_device_finish_meta_cleari_state(device);
+ radv_device_finish_meta_cleari_r32g32b32_state(device);
}
VkResult
@@ -923,7 +1082,13 @@ radv_device_init_meta_bufimage_state(struct radv_device *device)
if (result != VK_SUCCESS)
goto fail_cleari;
+ result = radv_device_init_meta_cleari_r32g32b32_state(device);
+ if (result != VK_SUCCESS)
+ goto fail_cleari_r32g32b32;
+
return VK_SUCCESS;
+fail_cleari_r32g32b32:
+ radv_device_finish_meta_cleari_r32g32b32_state(device);
fail_cleari:
radv_device_finish_meta_cleari_state(device);
fail_itoi:
@@ -1215,6 +1380,109 @@ radv_meta_image_to_image_cs(struct radv_cmd_buffer *cmd_buffer,
}
static void
+cleari_r32g32b32_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
+ struct radv_buffer_view *view)
+{
+ struct radv_device *device = cmd_buffer->device;
+
+ radv_meta_push_descriptor_set(cmd_buffer,
+ VK_PIPELINE_BIND_POINT_COMPUTE,
+ device->meta_state.cleari_r32g32b32.img_p_layout,
+ 0, /* set */
+ 1, /* descriptorWriteCount */
+ (VkWriteDescriptorSet[]) {
+ {
+ .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+ .dstBinding = 0,
+ .dstArrayElement = 0,
+ .descriptorCount = 1,
+ .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER,
+ .pTexelBufferView = (VkBufferView[]) { radv_buffer_view_to_handle(view) },
+ }
+ });
+}
+
+static void
+radv_meta_clear_image_cs_r32g32b32(struct radv_cmd_buffer *cmd_buffer,
+ struct radv_meta_blit2d_surf *dst,
+ const VkClearColorValue *clear_color)
+{
+ VkPipeline pipeline = cmd_buffer->device->meta_state.cleari_r32g32b32.pipeline;
+ struct radv_device_memory mem = { .bo = dst->image->bo };
+ struct radv_device *device = cmd_buffer->device;
+ struct radv_buffer_view dst_view;
+ unsigned stride;
+ VkFormat format;
+ VkBuffer buffer;
+
+ switch (dst->format) {
+ case VK_FORMAT_R32G32B32_UINT:
+ format = VK_FORMAT_R32_UINT;
+ break;
+ case VK_FORMAT_R32G32B32_SINT:
+ format = VK_FORMAT_R32_SINT;
+ break;
+ case VK_FORMAT_R32G32B32_SFLOAT:
+ format = VK_FORMAT_R32_SFLOAT;
+ break;
+ default:
+ unreachable("invalid R32G32B32 format");
+ }
+
+ /* This special clear path for R32G32B32 formats will write the linear
+ * image as a buffer with the same underlying memory. The compute
+ * shader will clear all components separately using a R32 format.
+ */
+ radv_CreateBuffer(radv_device_to_handle(device),
+ &(VkBufferCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
+ .flags = 0,
+ .size = dst->image->size,
+ .usage = VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT,
+ .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
+ }, NULL, &buffer);
+
+ radv_BindBufferMemory2(radv_device_to_handle(device), 1,
+ (VkBindBufferMemoryInfoKHR[]) {
+ {
+ .sType = VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO,
+ .buffer = buffer,
+ .memory = radv_device_memory_to_handle(&mem),
+ .memoryOffset = dst->image->offset,
+ }
+ });
+
+ create_bview(cmd_buffer, radv_buffer_from_handle(buffer), 0, format, &dst_view);
+ cleari_r32g32b32_bind_descriptors(cmd_buffer, &dst_view);
+
+ radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
+ VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
+
+ if (cmd_buffer->device->physical_device->rad_info.chip_class >= GFX9) {
+ stride = dst->image->surface.u.gfx9.surf_pitch;
+ } else {
+ stride = dst->image->surface.u.legacy.level[0].nblk_x * 3;
+ }
+
+ unsigned push_constants[4] = {
+ clear_color->uint32[0],
+ clear_color->uint32[1],
+ clear_color->uint32[2],
+ stride,
+ };
+
+ radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
+ device->meta_state.cleari_r32g32b32.img_p_layout,
+ VK_SHADER_STAGE_COMPUTE_BIT, 0, 16,
+ push_constants);
+
+ radv_unaligned_dispatch(cmd_buffer, dst->image->info.width,
+ dst->image->info.height, 1);
+
+ radv_DestroyBuffer(radv_device_to_handle(device), buffer, NULL);
+}
+
+static void
cleari_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
struct radv_image_view *dst_iview)
{
@@ -1252,6 +1520,13 @@ radv_meta_clear_image_cs(struct radv_cmd_buffer *cmd_buffer,
struct radv_device *device = cmd_buffer->device;
struct radv_image_view dst_iview;
+ if (dst->format == VK_FORMAT_R32G32B32_UINT ||
+ dst->format == VK_FORMAT_R32G32B32_SINT ||
+ dst->format == VK_FORMAT_R32G32B32_SFLOAT) {
+ radv_meta_clear_image_cs_r32g32b32(cmd_buffer, dst, clear_color);
+ return;
+ }
+
create_iview(cmd_buffer, dst, &dst_iview);
cleari_bind_descriptors(cmd_buffer, &dst_iview);
diff --git a/src/amd/vulkan/radv_meta_clear.c b/src/amd/vulkan/radv_meta_clear.c
index 0ae7191f17d..c8a7f80d55d 100644
--- a/src/amd/vulkan/radv_meta_clear.c
+++ b/src/amd/vulkan/radv_meta_clear.c
@@ -1476,7 +1476,10 @@ radv_cmd_clear_image(struct radv_cmd_buffer *cmd_buffer,
radv_get_layerCount(image, range);
for (uint32_t s = 0; s < layer_count; ++s) {
- if (cs) {
+ if (cs ||
+ (format == VK_FORMAT_R32G32B32_UINT ||
+ format == VK_FORMAT_R32G32B32_SINT ||
+ format == VK_FORMAT_R32G32B32_SFLOAT)) {
struct radv_meta_blit2d_surf surf;
surf.format = format;
surf.image = image;
diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h
index 15a66bdc1b1..33ba8a7354b 100644
--- a/src/amd/vulkan/radv_private.h
+++ b/src/amd/vulkan/radv_private.h
@@ -515,6 +515,11 @@ struct radv_meta_state {
VkPipeline pipeline;
VkPipeline pipeline_3d;
} cleari;
+ struct {
+ VkPipelineLayout img_p_layout;
+ VkDescriptorSetLayout img_ds_layout;
+ VkPipeline pipeline;
+ } cleari_r32g32b32;
struct {
VkPipelineLayout p_layout;