diff options
author | Samuel Pitoiset <[email protected]> | 2018-04-17 16:05:15 +0200 |
---|---|---|
committer | Samuel Pitoiset <[email protected]> | 2018-04-19 09:10:48 +0200 |
commit | 373fa0b599ca3b2904433e413fd6e24fc37292b7 (patch) | |
tree | 0040673d26d849172647de085b05757257e49e4a /src/amd | |
parent | 255506c4e04bfa5490d98a748aa248189a213ad6 (diff) |
radv: allocate CMASK for DCC fast clear with MSAA
CMASK is required because it should be cleared to
0xCCCCCCCC for MSAA textures.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/amd')
-rw-r--r-- | src/amd/vulkan/radv_image.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/amd/vulkan/radv_image.c b/src/amd/vulkan/radv_image.c index a14e7c18b29..ba8f14d91bd 100644 --- a/src/amd/vulkan/radv_image.c +++ b/src/amd/vulkan/radv_image.c @@ -997,6 +997,13 @@ radv_image_create(VkDevice _device, /* Try to enable DCC first. */ if (radv_image_can_enable_dcc(image)) { radv_image_alloc_dcc(image); + if (image->info.samples > 1) { + /* CMASK should be enabled because DCC fast + * clear with MSAA needs it. + */ + assert(radv_image_can_enable_cmask(image)); + radv_image_alloc_cmask(device, image); + } } else { /* When DCC cannot be enabled, try CMASK. */ image->surface.dcc_size = 0; |