diff options
author | Dave Airlie <[email protected]> | 2017-04-14 05:28:52 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2017-04-14 05:49:14 +1000 |
commit | 16b2dc0ca172424678b46c8d35c4a78839f3c791 (patch) | |
tree | b889f9339f3c535fb4b3d191c22f8ea7e1cc26aa /src/amd | |
parent | 442780ea373cbea7d138e9cfa8c4857bb8118b3a (diff) |
radv: bump maxGeometryShaderInvocations.
This bumps it to the same level as amdgpu-pro, it also
moves a bunch of dEQP-VK.geometry.instanced.* from
NotSupported to Pass.
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/amd')
-rw-r--r-- | src/amd/vulkan/radv_device.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c index f14b0fd4f4e..69b6a115c14 100644 --- a/src/amd/vulkan/radv_device.c +++ b/src/amd/vulkan/radv_device.c @@ -585,7 +585,7 @@ void radv_GetPhysicalDeviceProperties( .maxTessellationControlTotalOutputComponents = 4096, .maxTessellationEvaluationInputComponents = 128, .maxTessellationEvaluationOutputComponents = 128, - .maxGeometryShaderInvocations = 32, + .maxGeometryShaderInvocations = 127, .maxGeometryInputComponents = 64, .maxGeometryOutputComponents = 128, .maxGeometryOutputVertices = 256, |