diff options
author | Nicolai Hähnle <[email protected]> | 2017-05-19 18:37:49 +0200 |
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committer | Nicolai Hähnle <[email protected]> | 2017-07-31 14:55:34 +0200 |
commit | b99a16986991d99711eaf2527515bf326924fe5e (patch) | |
tree | ca3950f0951bf77d096ddcd025e8029641c8b55c /src/amd | |
parent | 0c3b6a4bd9d21a615e4b4b64d66b15fd16b52795 (diff) |
ac/nir: use ac_shader_abi::emit_outputs
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/amd')
-rw-r--r-- | src/amd/common/ac_nir_to_llvm.c | 16 |
1 files changed, 14 insertions, 2 deletions
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c index 1024101e67f..7839ad84110 100644 --- a/src/amd/common/ac_nir_to_llvm.c +++ b/src/amd/common/ac_nir_to_llvm.c @@ -188,6 +188,13 @@ struct nir_to_llvm_context { uint64_t tess_patch_outputs_written; }; +static inline struct nir_to_llvm_context * +nir_to_llvm_context_from_abi(struct ac_shader_abi *abi) +{ + struct nir_to_llvm_context *ctx = NULL; + return container_of(abi, ctx, abi); +} + static LLVMValueRef get_sampler_desc(struct nir_to_llvm_context *ctx, const nir_deref_var *deref, enum desc_type desc_type); @@ -5903,8 +5910,11 @@ emit_gs_epilogue(struct nir_to_llvm_context *ctx) } static void -handle_shader_outputs_post(struct nir_to_llvm_context *ctx) +handle_shader_outputs_post(struct ac_shader_abi *abi, unsigned max_outputs, + LLVMValueRef *addrs) { + struct nir_to_llvm_context *ctx = nir_to_llvm_context_from_abi(abi); + switch (ctx->stage) { case MESA_SHADER_VERTEX: if (ctx->options->key.vs.as_ls) @@ -6082,7 +6092,8 @@ void ac_nir_translate(struct ac_llvm_context *ac, struct ac_shader_abi *abi, visit_cf_list(&ctx, &func->impl->body); phi_post_pass(&ctx); - handle_shader_outputs_post(nctx); + ctx.abi->emit_outputs(ctx.abi, RADEON_LLVM_MAX_OUTPUTS, + ctx.outputs); free(ctx.locals); ralloc_free(ctx.defs); @@ -6157,6 +6168,7 @@ LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm, handle_fs_inputs_pre(&ctx, nir); ctx.abi.inputs = &ctx.inputs[0]; + ctx.abi.emit_outputs = handle_shader_outputs_post; ac_nir_translate(&ctx.ac, &ctx.abi, nir, &ctx); |