diff options
author | Joshua Ashton <[email protected]> | 2020-02-25 19:24:15 +0000 |
---|---|---|
committer | Dylan Baker <[email protected]> | 2020-04-23 09:27:42 -0700 |
commit | 86e586862f2c9f9756cc60b5812a3d1d6c39290c (patch) | |
tree | 4863f9f162ba2b1979885e809fc7d5121a68949b /src/amd | |
parent | a2f0ee966445ef902280be682526791972420c57 (diff) |
radv: Use TRUNC_COORD on samplers
The default behaviour (0) is: "round-nearest-even to n.6 and drop fraction when point sampling" whereas the Vulkan spec simply wants us to floor it (1) "truncate when point sampling".
See 15.6.1 in the Vulkan spec.
https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/vkspec.html#textures-normalized-operations
The Direct3D spec also mandates this (https://microsoft.github.io/DirectX-Specs/d3d/archive/D3D11_3_FunctionalSpec.htm#7.18.7%20Point%20Sample%20Addressing)
This fixes some point-sampling texture precision issues in some Direct3D 9 titles such as Guild Wars 2 and htoL#NiQ: The Firefly Diary that are not present on other vendors.
Fixes dEQP-VK.pipeline.sampler.exact_sampling.*
https://github.com/Joshua-Ashton/d9vk/issues/450
https://github.com/doitsujin/dxvk/issues/1433
CC: <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3951>
(cherry picked from commit 58f25098a0dc4f4976dadacdc4e7a9db42ec0c50)
Diffstat (limited to 'src/amd')
-rw-r--r-- | src/amd/vulkan/radv_device.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c index 60f5f06c43b..c4ed1505c60 100644 --- a/src/amd/vulkan/radv_device.c +++ b/src/amd/vulkan/radv_device.c @@ -6892,6 +6892,7 @@ radv_init_sampler(struct radv_device *device, device->physical_device->rad_info.chip_class == GFX9; unsigned filter_mode = V_008F30_SQ_IMG_FILTER_MODE_BLEND; unsigned depth_compare_func = V_008F30_SQ_TEX_DEPTH_COMPARE_NEVER; + bool trunc_coord = pCreateInfo->minFilter == VK_FILTER_NEAREST && pCreateInfo->magFilter == VK_FILTER_NEAREST; const struct VkSamplerReductionModeCreateInfo *sampler_reduction = vk_find_struct_const(pCreateInfo->pNext, @@ -6912,7 +6913,8 @@ radv_init_sampler(struct radv_device *device, S_008F30_ANISO_BIAS(max_aniso_ratio) | S_008F30_DISABLE_CUBE_WRAP(0) | S_008F30_COMPAT_MODE(compat_mode) | - S_008F30_FILTER_MODE(filter_mode)); + S_008F30_FILTER_MODE(filter_mode) | + S_008F30_TRUNC_COORD(trunc_coord)); sampler->state[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(pCreateInfo->minLod, 0, 15), 8)) | S_008F34_MAX_LOD(S_FIXED(CLAMP(pCreateInfo->maxLod, 0, 15), 8)) | S_008F34_PERF_MIP(max_aniso_ratio ? max_aniso_ratio + 6 : 0)); |