diff options
author | Samuel Pitoiset <[email protected]> | 2018-03-13 14:34:35 +0100 |
---|---|---|
committer | Samuel Pitoiset <[email protected]> | 2018-03-13 16:54:16 +0100 |
commit | 2cfba40eea4c3b5529ad14d4786c96013a416f30 (patch) | |
tree | 097983c4a2e28b1f3bd7520ae37d0f924f80dd6e /src/amd | |
parent | b2653007b980e6fc9e226687003784c5b3fe5bcb (diff) |
ac/nir: move ac_shader_variant_info and friends to radv folder
Also replace ac_ by radv_.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/amd')
-rw-r--r-- | src/amd/common/ac_nir_to_llvm.h | 97 | ||||
-rw-r--r-- | src/amd/vulkan/radv_cmd_buffer.c | 14 | ||||
-rw-r--r-- | src/amd/vulkan/radv_nir_to_llvm.c | 29 | ||||
-rw-r--r-- | src/amd/vulkan/radv_pipeline.c | 22 | ||||
-rw-r--r-- | src/amd/vulkan/radv_pipeline_cache.c | 2 | ||||
-rw-r--r-- | src/amd/vulkan/radv_private.h | 12 | ||||
-rw-r--r-- | src/amd/vulkan/radv_shader.h | 99 |
7 files changed, 139 insertions, 136 deletions
diff --git a/src/amd/common/ac_nir_to_llvm.h b/src/amd/common/ac_nir_to_llvm.h index 4d48f7ebdd9..0e4d0e302a8 100644 --- a/src/amd/common/ac_nir_to_llvm.h +++ b/src/amd/common/ac_nir_to_llvm.h @@ -89,13 +89,6 @@ struct ac_nir_compiler_options { enum chip_class chip_class; }; -struct ac_userdata_info { - int8_t sgpr_idx; - uint8_t num_sgprs; - bool indirect; - uint32_t indirect_offset; -}; - enum ac_ud_index { AC_UD_SCRATCH_RING_OFFSETS = 0, AC_UD_PUSH_CONSTANTS = 1, @@ -124,96 +117,6 @@ enum ac_ud_index { #define INTERP_CENTROID 1 #define INTERP_SAMPLE 2 -/* descriptor index into scratch ring offsets */ -#define RING_SCRATCH 0 -#define RING_ESGS_VS 1 -#define RING_ESGS_GS 2 -#define RING_GSVS_VS 3 -#define RING_GSVS_GS 4 -#define RING_HS_TESS_FACTOR 5 -#define RING_HS_TESS_OFFCHIP 6 -#define RING_PS_SAMPLE_POSITIONS 7 - -// Match MAX_SETS from radv_descriptor_set.h -#define AC_UD_MAX_SETS MAX_SETS - -struct ac_userdata_locations { - struct ac_userdata_info descriptor_sets[AC_UD_MAX_SETS]; - struct ac_userdata_info shader_data[AC_UD_MAX_UD]; -}; - -struct ac_vs_output_info { - uint8_t vs_output_param_offset[VARYING_SLOT_MAX]; - uint8_t clip_dist_mask; - uint8_t cull_dist_mask; - uint8_t param_exports; - bool writes_pointsize; - bool writes_layer; - bool writes_viewport_index; - bool export_prim_id; - unsigned pos_exports; -}; - -struct ac_es_output_info { - uint32_t esgs_itemsize; -}; - -struct ac_shader_variant_info { - struct ac_userdata_locations user_sgprs_locs; - struct ac_shader_info info; - unsigned num_user_sgprs; - unsigned num_input_sgprs; - unsigned num_input_vgprs; - unsigned private_mem_vgprs; - bool need_indirect_descriptor_sets; - struct { - struct { - struct ac_vs_output_info outinfo; - struct ac_es_output_info es_info; - unsigned vgpr_comp_cnt; - bool as_es; - bool as_ls; - uint64_t outputs_written; - } vs; - struct { - unsigned num_interp; - uint32_t input_mask; - uint32_t flat_shaded_mask; - bool can_discard; - bool early_fragment_test; - } fs; - struct { - unsigned block_size[3]; - } cs; - struct { - unsigned vertices_in; - unsigned vertices_out; - unsigned output_prim; - unsigned invocations; - unsigned gsvs_vertex_size; - unsigned max_gsvs_emit_size; - unsigned es_type; /* GFX9: VS or TES */ - } gs; - struct { - unsigned tcs_vertices_out; - /* Which outputs are actually written */ - uint64_t outputs_written; - /* Which patch outputs are actually written */ - uint32_t patch_outputs_written; - - } tcs; - struct { - struct ac_vs_output_info outinfo; - struct ac_es_output_info es_info; - bool as_es; - unsigned primitive_mode; - enum gl_tess_spacing spacing; - bool ccw; - bool point_mode; - } tes; - }; -}; - static inline unsigned radeon_llvm_reg_index_soa(unsigned index, unsigned chan) { return (index * 4) + chan; diff --git a/src/amd/vulkan/radv_cmd_buffer.c b/src/amd/vulkan/radv_cmd_buffer.c index 3e0ed0e9a91..cadb06f0af5 100644 --- a/src/amd/vulkan/radv_cmd_buffer.c +++ b/src/amd/vulkan/radv_cmd_buffer.c @@ -540,7 +540,7 @@ radv_save_descriptors(struct radv_cmd_buffer *cmd_buffer, radv_emit_write_data_packet(cs, va, MAX_SETS * 2, data); } -struct ac_userdata_info * +struct radv_userdata_info * radv_lookup_user_sgpr(struct radv_pipeline *pipeline, gl_shader_stage stage, int idx) @@ -567,7 +567,7 @@ radv_emit_userdata_address(struct radv_cmd_buffer *cmd_buffer, gl_shader_stage stage, int idx, uint64_t va) { - struct ac_userdata_info *loc = radv_lookup_user_sgpr(pipeline, stage, idx); + struct radv_userdata_info *loc = radv_lookup_user_sgpr(pipeline, stage, idx); uint32_t base_reg = pipeline->user_data_0[stage]; if (loc->sgpr_idx == -1) return; @@ -1236,7 +1236,7 @@ emit_stage_descriptor_set_userdata(struct radv_cmd_buffer *cmd_buffer, uint64_t va, gl_shader_stage stage) { - struct ac_userdata_info *desc_set_loc = &pipeline->shaders[stage]->info.user_sgprs_locs.descriptor_sets[idx]; + struct radv_userdata_info *desc_set_loc = &pipeline->shaders[stage]->info.user_sgprs_locs.descriptor_sets[idx]; uint32_t base_reg = pipeline->user_data_0[stage]; if (desc_set_loc->sgpr_idx == -1 || desc_set_loc->indirect) @@ -2290,7 +2290,7 @@ void radv_CmdBindPipeline( cmd_buffer->tess_rings_needed = true; if (radv_pipeline_has_gs(pipeline)) { - struct ac_userdata_info *loc = radv_lookup_user_sgpr(cmd_buffer->state.pipeline, MESA_SHADER_GEOMETRY, + struct radv_userdata_info *loc = radv_lookup_user_sgpr(cmd_buffer->state.pipeline, MESA_SHADER_GEOMETRY, AC_UD_SCRATCH_RING_OFFSETS); if (cmd_buffer->ring_offsets_idx == -1) cmd_buffer->ring_offsets_idx = loc->sgpr_idx; @@ -2716,7 +2716,7 @@ static void radv_emit_view_index(struct radv_cmd_buffer *cmd_buffer, unsigned in for (unsigned stage = 0; stage < MESA_SHADER_STAGES; ++stage) { if (!pipeline->shaders[stage]) continue; - struct ac_userdata_info *loc = radv_lookup_user_sgpr(pipeline, stage, AC_UD_VIEW_INDEX); + struct radv_userdata_info *loc = radv_lookup_user_sgpr(pipeline, stage, AC_UD_VIEW_INDEX); if (loc->sgpr_idx == -1) continue; uint32_t base_reg = pipeline->user_data_0[stage]; @@ -2724,7 +2724,7 @@ static void radv_emit_view_index(struct radv_cmd_buffer *cmd_buffer, unsigned in } if (pipeline->gs_copy_shader) { - struct ac_userdata_info *loc = &pipeline->gs_copy_shader->info.user_sgprs_locs.shader_data[AC_UD_VIEW_INDEX]; + struct radv_userdata_info *loc = &pipeline->gs_copy_shader->info.user_sgprs_locs.shader_data[AC_UD_VIEW_INDEX]; if (loc->sgpr_idx != -1) { uint32_t base_reg = R_00B130_SPI_SHADER_USER_DATA_VS_0; radeon_set_sh_reg(cmd_buffer->cs, base_reg + loc->sgpr_idx * 4, index); @@ -3207,7 +3207,7 @@ radv_emit_dispatch_packets(struct radv_cmd_buffer *cmd_buffer, unsigned dispatch_initiator = cmd_buffer->device->dispatch_initiator; struct radeon_winsys *ws = cmd_buffer->device->ws; struct radeon_winsys_cs *cs = cmd_buffer->cs; - struct ac_userdata_info *loc; + struct radv_userdata_info *loc; loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_COMPUTE, AC_UD_CS_GRID_SIZE); diff --git a/src/amd/vulkan/radv_nir_to_llvm.c b/src/amd/vulkan/radv_nir_to_llvm.c index 8779c9d2b10..9551def55e0 100644 --- a/src/amd/vulkan/radv_nir_to_llvm.c +++ b/src/amd/vulkan/radv_nir_to_llvm.c @@ -26,6 +26,7 @@ */ #include "radv_private.h" +#include "radv_shader.h" #include "nir/nir.h" #include <llvm-c/Core.h> @@ -46,14 +47,14 @@ struct radv_shader_context { struct ac_llvm_context ac; const struct ac_nir_compiler_options *options; - struct ac_shader_variant_info *shader_info; + struct radv_shader_variant_info *shader_info; struct ac_shader_abi abi; unsigned max_workgroup_size; LLVMContextRef context; LLVMValueRef main_function; - LLVMValueRef descriptor_sets[AC_UD_MAX_SETS]; + LLVMValueRef descriptor_sets[RADV_UD_MAX_SETS]; LLVMValueRef ring_offsets; LLVMValueRef vertex_buffers; @@ -352,7 +353,7 @@ create_llvm_function(LLVMContextRef ctx, LLVMModuleRef module, static void -set_loc(struct ac_userdata_info *ud_info, uint8_t *sgpr_idx, uint8_t num_sgprs, +set_loc(struct radv_userdata_info *ud_info, uint8_t *sgpr_idx, uint8_t num_sgprs, uint32_t indirect_offset) { ud_info->sgpr_idx = *sgpr_idx; @@ -366,7 +367,7 @@ static void set_loc_shader(struct radv_shader_context *ctx, int idx, uint8_t *sgpr_idx, uint8_t num_sgprs) { - struct ac_userdata_info *ud_info = + struct radv_userdata_info *ud_info = &ctx->shader_info->user_sgprs_locs.shader_data[idx]; assert(ud_info); @@ -377,7 +378,7 @@ static void set_loc_desc(struct radv_shader_context *ctx, int idx, uint8_t *sgpr_idx, uint32_t indirect_offset) { - struct ac_userdata_info *ud_info = + struct radv_userdata_info *ud_info = &ctx->shader_info->user_sgprs_locs.descriptor_sets[idx]; assert(ud_info); @@ -2163,7 +2164,7 @@ radv_load_output(struct radv_shader_context *ctx, unsigned index, unsigned chan) static void handle_vs_outputs_post(struct radv_shader_context *ctx, bool export_prim_id, - struct ac_vs_output_info *outinfo) + struct radv_vs_output_info *outinfo) { uint32_t param_count = 0; unsigned target; @@ -2348,7 +2349,7 @@ handle_vs_outputs_post(struct radv_shader_context *ctx, static void handle_es_outputs_post(struct radv_shader_context *ctx, - struct ac_es_output_info *outinfo) + struct radv_es_output_info *outinfo) { int j; uint64_t max_output_written = 0; @@ -2862,7 +2863,7 @@ static void ac_llvm_finalize_module(struct radv_shader_context *ctx) static void ac_nir_eliminate_const_vs_outputs(struct radv_shader_context *ctx) { - struct ac_vs_output_info *outinfo; + struct radv_vs_output_info *outinfo; switch (ctx->stage) { case MESA_SHADER_FRAGMENT: @@ -2976,7 +2977,7 @@ static LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm, struct nir_shader *const *shaders, int shader_count, - struct ac_shader_variant_info *shader_info, + struct radv_shader_variant_info *shader_info, const struct ac_nir_compiler_options *options, bool dump_shader) { @@ -3008,7 +3009,7 @@ LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm, for(int i = 0; i < shader_count; ++i) ac_nir_shader_info_pass(shaders[i], options, &shader_info->info); - for (i = 0; i < AC_UD_MAX_SETS; i++) + for (i = 0; i < RADV_UD_MAX_SETS; i++) shader_info->user_sgprs_locs.descriptor_sets[i].sgpr_idx = -1; for (i = 0; i < AC_UD_MAX_UD; i++) shader_info->user_sgprs_locs.shader_data[i].sgpr_idx = -1; @@ -3216,7 +3217,7 @@ static void ac_compile_llvm_module(LLVMTargetMachineRef tm, LLVMModuleRef llvm_module, struct ac_shader_binary *binary, struct ac_shader_config *config, - struct ac_shader_variant_info *shader_info, + struct radv_shader_variant_info *shader_info, gl_shader_stage stage, bool dump_shader, bool supports_spill) { @@ -3295,7 +3296,7 @@ static void ac_compile_llvm_module(LLVMTargetMachineRef tm, } static void -ac_fill_shader_info(struct ac_shader_variant_info *shader_info, struct nir_shader *nir, const struct ac_nir_compiler_options *options) +ac_fill_shader_info(struct radv_shader_variant_info *shader_info, struct nir_shader *nir, const struct ac_nir_compiler_options *options) { switch (nir->info.stage) { case MESA_SHADER_COMPUTE: @@ -3337,7 +3338,7 @@ void radv_compile_nir_shader(LLVMTargetMachineRef tm, struct ac_shader_binary *binary, struct ac_shader_config *config, - struct ac_shader_variant_info *shader_info, + struct radv_shader_variant_info *shader_info, struct nir_shader *const *nir, int nir_count, const struct ac_nir_compiler_options *options, @@ -3407,7 +3408,7 @@ radv_compile_gs_copy_shader(LLVMTargetMachineRef tm, struct nir_shader *geom_shader, struct ac_shader_binary *binary, struct ac_shader_config *config, - struct ac_shader_variant_info *shader_info, + struct radv_shader_variant_info *shader_info, const struct ac_nir_compiler_options *options, bool dump_shader) { diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c index f8f09a7e166..acb46ec12f8 100644 --- a/src/amd/vulkan/radv_pipeline.c +++ b/src/amd/vulkan/radv_pipeline.c @@ -1126,8 +1126,8 @@ calculate_gs_info(const VkGraphicsPipelineCreateInfo *pCreateInfo, const struct radv_pipeline *pipeline) { struct radv_gs_state gs = {0}; - struct ac_shader_variant_info *gs_info = &pipeline->shaders[MESA_SHADER_GEOMETRY]->info; - struct ac_es_output_info *es_info; + struct radv_shader_variant_info *gs_info = &pipeline->shaders[MESA_SHADER_GEOMETRY]->info; + struct radv_es_output_info *es_info; if (pipeline->device->physical_device->rad_info.chip_class >= GFX9) es_info = radv_pipeline_has_tess(pipeline) ? &gs_info->tes.es_info : &gs_info->vs.es_info; else @@ -1254,7 +1254,7 @@ calculate_gs_ring_sizes(struct radv_pipeline *pipeline, const struct radv_gs_sta unsigned alignment = 256 * num_se; /* The maximum size is 63.999 MB per SE. */ unsigned max_size = ((unsigned)(63.999 * 1024 * 1024) & ~255) * num_se; - struct ac_shader_variant_info *gs_info = &pipeline->shaders[MESA_SHADER_GEOMETRY]->info; + struct radv_shader_variant_info *gs_info = &pipeline->shaders[MESA_SHADER_GEOMETRY]->info; /* Calculate the minimum size. */ unsigned min_esgs_ring_size = align(gs->vgt_esgs_ring_itemsize * 4 * gs_vertex_reuse * @@ -1478,7 +1478,7 @@ static const struct radv_prim_vertex_count prim_size_table[] = { [V_008958_DI_PT_2D_TRI_STRIP] = {0, 0}, }; -static const struct ac_vs_output_info *get_vs_output_info(const struct radv_pipeline *pipeline) +static const struct radv_vs_output_info *get_vs_output_info(const struct radv_pipeline *pipeline) { if (radv_pipeline_has_gs(pipeline)) return &pipeline->gs_copy_shader->info.vs.outinfo; @@ -2383,7 +2383,7 @@ radv_pipeline_generate_multisample_state(struct radeon_winsys_cs *cs, if (pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.needs_sample_positions) { uint32_t offset; - struct ac_userdata_info *loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_FRAGMENT, AC_UD_PS_SAMPLE_POS_OFFSET); + struct radv_userdata_info *loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_FRAGMENT, AC_UD_PS_SAMPLE_POS_OFFSET); uint32_t base_reg = pipeline->user_data_0[MESA_SHADER_FRAGMENT]; if (loc->sgpr_idx == -1) return; @@ -2415,7 +2415,7 @@ static void radv_pipeline_generate_vgt_gs_mode(struct radeon_winsys_cs *cs, const struct radv_pipeline *pipeline) { - const struct ac_vs_output_info *outinfo = get_vs_output_info(pipeline); + const struct radv_vs_output_info *outinfo = get_vs_output_info(pipeline); uint32_t vgt_primitiveid_en = false; uint32_t vgt_gs_mode = 0; @@ -2448,7 +2448,7 @@ radv_pipeline_generate_hw_vs(struct radeon_winsys_cs *cs, radeon_emit(cs, shader->rsrc1); radeon_emit(cs, shader->rsrc2); - const struct ac_vs_output_info *outinfo = get_vs_output_info(pipeline); + const struct radv_vs_output_info *outinfo = get_vs_output_info(pipeline); unsigned clip_dist_mask, cull_dist_mask, total_mask; clip_dist_mask = outinfo->clip_dist_mask; cull_dist_mask = outinfo->cull_dist_mask; @@ -2609,7 +2609,7 @@ radv_pipeline_generate_tess_shaders(struct radeon_winsys_cs *cs, radeon_set_context_reg(cs, R_028B58_VGT_LS_HS_CONFIG, tess->ls_hs_config); - struct ac_userdata_info *loc; + struct radv_userdata_info *loc; loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_TESS_CTRL, AC_UD_TCS_OFFCHIP_LAYOUT); if (loc->sgpr_idx != -1) { @@ -2705,7 +2705,7 @@ radv_pipeline_generate_geometry_shader(struct radeon_winsys_cs *cs, radv_pipeline_generate_hw_vs(cs, pipeline, pipeline->gs_copy_shader); - struct ac_userdata_info *loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_GEOMETRY, + struct radv_userdata_info *loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_GEOMETRY, AC_UD_GS_VS_RING_STRIDE_ENTRIES); if (loc->sgpr_idx != -1) { uint32_t stride = gs->info.gs.max_gsvs_emit_size; @@ -2745,7 +2745,7 @@ radv_pipeline_generate_ps_inputs(struct radeon_winsys_cs *cs, struct radv_pipeline *pipeline) { struct radv_shader_variant *ps = pipeline->shaders[MESA_SHADER_FRAGMENT]; - const struct ac_vs_output_info *outinfo = get_vs_output_info(pipeline); + const struct radv_vs_output_info *outinfo = get_vs_output_info(pipeline); uint32_t ps_input_cntl[32]; unsigned ps_offset = 0; @@ -3220,7 +3220,7 @@ radv_pipeline_init(struct radv_pipeline *pipeline, for (uint32_t i = 0; i < MESA_SHADER_STAGES; i++) pipeline->user_data_0[i] = radv_pipeline_stage_to_user_data_0(pipeline, i, device->physical_device->rad_info.chip_class); - struct ac_userdata_info *loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_VERTEX, + struct radv_userdata_info *loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_VERTEX, AC_UD_VS_BASE_VERTEX_START_INSTANCE); if (loc->sgpr_idx != -1) { pipeline->graphics.vtx_base_sgpr = pipeline->user_data_0[MESA_SHADER_VERTEX]; diff --git a/src/amd/vulkan/radv_pipeline_cache.c b/src/amd/vulkan/radv_pipeline_cache.c index 7205a3d8969..920afd3938b 100644 --- a/src/amd/vulkan/radv_pipeline_cache.c +++ b/src/amd/vulkan/radv_pipeline_cache.c @@ -32,7 +32,7 @@ #include "ac_nir_to_llvm.h" struct cache_entry_variant_info { - struct ac_shader_variant_info variant_info; + struct radv_shader_variant_info variant_info; struct ac_shader_config config; uint32_t rsrc1, rsrc2; }; diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h index 22850c81d68..23815b9ccdf 100644 --- a/src/amd/vulkan/radv_private.h +++ b/src/amd/vulkan/radv_private.h @@ -1249,9 +1249,9 @@ static inline bool radv_pipeline_has_tess(const struct radv_pipeline *pipeline) return pipeline->shaders[MESA_SHADER_TESS_CTRL] ? true : false; } -struct ac_userdata_info *radv_lookup_user_sgpr(struct radv_pipeline *pipeline, - gl_shader_stage stage, - int idx); +struct radv_userdata_info *radv_lookup_user_sgpr(struct radv_pipeline *pipeline, + gl_shader_stage stage, + int idx); struct radv_shader_variant *radv_get_vertex_shader(struct radv_pipeline *pipeline); @@ -1678,18 +1678,20 @@ struct radv_fence { }; /* radv_nir_to_llvm.c */ +struct radv_shader_variant_info; + void radv_compile_gs_copy_shader(LLVMTargetMachineRef tm, struct nir_shader *geom_shader, struct ac_shader_binary *binary, struct ac_shader_config *config, - struct ac_shader_variant_info *shader_info, + struct radv_shader_variant_info *shader_info, const struct ac_nir_compiler_options *options, bool dump_shader); void radv_compile_nir_shader(LLVMTargetMachineRef tm, struct ac_shader_binary *binary, struct ac_shader_config *config, - struct ac_shader_variant_info *shader_info, + struct radv_shader_variant_info *shader_info, struct nir_shader *const *nir, int nir_count, const struct ac_nir_compiler_options *options, diff --git a/src/amd/vulkan/radv_shader.h b/src/amd/vulkan/radv_shader.h index b07f8a89e74..b0517b73a42 100644 --- a/src/amd/vulkan/radv_shader.h +++ b/src/amd/vulkan/radv_shader.h @@ -33,6 +33,19 @@ #include "nir/nir.h" +/* descriptor index into scratch ring offsets */ +#define RING_SCRATCH 0 +#define RING_ESGS_VS 1 +#define RING_ESGS_GS 2 +#define RING_GSVS_VS 3 +#define RING_GSVS_GS 4 +#define RING_HS_TESS_FACTOR 5 +#define RING_HS_TESS_OFFCHIP 6 +#define RING_PS_SAMPLE_POSITIONS 7 + +// Match MAX_SETS from radv_descriptor_set.h +#define RADV_UD_MAX_SETS MAX_SETS + struct radv_shader_module { struct nir_shader *nir; unsigned char sha1[20]; @@ -40,6 +53,90 @@ struct radv_shader_module { char data[0]; }; +struct radv_userdata_info { + int8_t sgpr_idx; + uint8_t num_sgprs; + bool indirect; + uint32_t indirect_offset; +}; + +struct radv_userdata_locations { + struct radv_userdata_info descriptor_sets[RADV_UD_MAX_SETS]; + struct radv_userdata_info shader_data[AC_UD_MAX_UD]; +}; + +struct radv_vs_output_info { + uint8_t vs_output_param_offset[VARYING_SLOT_MAX]; + uint8_t clip_dist_mask; + uint8_t cull_dist_mask; + uint8_t param_exports; + bool writes_pointsize; + bool writes_layer; + bool writes_viewport_index; + bool export_prim_id; + unsigned pos_exports; +}; + +struct radv_es_output_info { + uint32_t esgs_itemsize; +}; + +struct radv_shader_variant_info { + struct radv_userdata_locations user_sgprs_locs; + struct ac_shader_info info; + unsigned num_user_sgprs; + unsigned num_input_sgprs; + unsigned num_input_vgprs; + unsigned private_mem_vgprs; + bool need_indirect_descriptor_sets; + struct { + struct { + struct radv_vs_output_info outinfo; + struct radv_es_output_info es_info; + unsigned vgpr_comp_cnt; + bool as_es; + bool as_ls; + uint64_t outputs_written; + } vs; + struct { + unsigned num_interp; + uint32_t input_mask; + uint32_t flat_shaded_mask; + bool can_discard; + bool early_fragment_test; + } fs; + struct { + unsigned block_size[3]; + } cs; + struct { + unsigned vertices_in; + unsigned vertices_out; + unsigned output_prim; + unsigned invocations; + unsigned gsvs_vertex_size; + unsigned max_gsvs_emit_size; + unsigned es_type; /* GFX9: VS or TES */ + } gs; + struct { + unsigned tcs_vertices_out; + /* Which outputs are actually written */ + uint64_t outputs_written; + /* Which patch outputs are actually written */ + uint32_t patch_outputs_written; + + } tcs; + struct { + struct radv_vs_output_info outinfo; + struct radv_es_output_info es_info; + bool as_es; + unsigned primitive_mode; + enum gl_tess_spacing spacing; + bool ccw; + bool point_mode; + } tes; + }; +}; + struct radv_shader_variant { uint32_t ref_count; @@ -47,7 +144,7 @@ struct radv_shader_variant { uint64_t bo_offset; struct ac_shader_config config; uint32_t code_size; - struct ac_shader_variant_info info; + struct radv_shader_variant_info info; unsigned rsrc1; unsigned rsrc2; |