diff options
author | Jason Ekstrand <[email protected]> | 2018-10-18 12:04:09 -0500 |
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committer | Jason Ekstrand <[email protected]> | 2018-12-16 21:03:02 +0000 |
commit | 11dc1307794e811aa8cfa5c9dace713d82db09ec (patch) | |
tree | 88595d35198b3a5bc2e3c4e63c07cd68390281c6 /src/amd | |
parent | 191a1dce92803a99dae774b47264ff32da7b6689 (diff) |
nir: Add a bool to int32 lowering pass
We also enable it in all of the NIR drivers.
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Tested-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/amd')
-rw-r--r-- | src/amd/vulkan/radv_pipeline.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c index 92c35b2e509..3561d17aaba 100644 --- a/src/amd/vulkan/radv_pipeline.c +++ b/src/amd/vulkan/radv_pipeline.c @@ -2087,6 +2087,10 @@ void radv_create_shaders(struct radv_pipeline *pipeline, radv_link_shaders(pipeline, nir); for (int i = 0; i < MESA_SHADER_STAGES; ++i) { + if (nir[i]) { + NIR_PASS_V(nir[i], nir_lower_bool_to_int32); + } + if (radv_can_dump_shader(device, modules[i], false)) nir_print_shader(nir[i], stderr); } |