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authorDave Airlie <[email protected]>2017-01-19 13:23:55 +1000
committerDave Airlie <[email protected]>2017-01-31 09:29:23 +1000
commit2a57bddd4c51d464f1a9eec60dd1b65285c9c916 (patch)
tree5ea993a0cdc15ba9e7021de7fd2d3ed9728653d0 /src/amd
parentb941a88e0177e899315927629219d0be1b219236 (diff)
radv/ac: propogate as_es flag into shader info from key.
This just places the flag into the shader info so we can use it from the driver after we create the shader. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/amd')
-rw-r--r--src/amd/common/ac_nir_to_llvm.c3
-rw-r--r--src/amd/common/ac_nir_to_llvm.h1
2 files changed, 4 insertions, 0 deletions
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index a93b4cf2775..844938af462 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -4776,6 +4776,9 @@ void ac_compile_nir_shader(LLVMTargetMachineRef tm,
shader_info->gs.output_prim = nir->info->gs.output_primitive;
shader_info->gs.invocations = nir->info->gs.invocations;
break;
+ case MESA_SHADER_VERTEX:
+ shader_info->vs.as_es = options->key.vs.as_es;
+ break;
default:
break;
}
diff --git a/src/amd/common/ac_nir_to_llvm.h b/src/amd/common/ac_nir_to_llvm.h
index c457ceab7eb..783331160e5 100644
--- a/src/amd/common/ac_nir_to_llvm.h
+++ b/src/amd/common/ac_nir_to_llvm.h
@@ -102,6 +102,7 @@ struct ac_shader_variant_info {
bool writes_pointsize;
bool writes_layer;
bool writes_viewport_index;
+ bool as_es;
uint8_t clip_dist_mask;
uint8_t cull_dist_mask;
} vs;