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authorSamuel Pitoiset <[email protected]>2018-10-05 17:51:22 +0200
committerSamuel Pitoiset <[email protected]>2018-10-29 17:09:08 +0100
commit19f1b49236afc0a941d431b6210301c3c95e99f6 (patch)
treeff71bd7c6e54c1eab8fb032392f1859c1bbed3fc /src/amd
parentf4fa8de7947495deddb86de3d22aacf69acd2f3a (diff)
radv: declare streamout SGPRs
Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/amd')
-rw-r--r--src/amd/vulkan/radv_nir_to_llvm.c55
-rw-r--r--src/amd/vulkan/radv_shader.h3
2 files changed, 56 insertions, 2 deletions
diff --git a/src/amd/vulkan/radv_nir_to_llvm.c b/src/amd/vulkan/radv_nir_to_llvm.c
index 07dc6a2301d..0ebd3bbd34a 100644
--- a/src/amd/vulkan/radv_nir_to_llvm.c
+++ b/src/amd/vulkan/radv_nir_to_llvm.c
@@ -85,6 +85,12 @@ struct radv_shader_context {
LLVMValueRef persp_sample, persp_center, persp_centroid;
LLVMValueRef linear_sample, linear_center, linear_centroid;
+ /* Streamout */
+ LLVMValueRef streamout_buffers;
+ LLVMValueRef streamout_write_idx;
+ LLVMValueRef streamout_config;
+ LLVMValueRef streamout_offset[4];
+
gl_shader_stage stage;
LLVMValueRef inputs[RADEON_LLVM_MAX_INPUTS * 4];
@@ -733,6 +739,12 @@ declare_global_input_sgprs(struct radv_shader_context *ctx,
/* 1 for push constants and dynamic descriptors */
add_array_arg(args, type, &ctx->abi.push_constants);
}
+
+ if (ctx->shader_info->info.so.num_outputs) {
+ add_arg(args, ARG_SGPR,
+ ac_array_in_const32_addr_space(ctx->ac.v4i32),
+ &ctx->streamout_buffers);
+ }
}
static void
@@ -775,6 +787,36 @@ declare_vs_input_vgprs(struct radv_shader_context *ctx, struct arg_info *args)
}
static void
+declare_streamout_sgprs(struct radv_shader_context *ctx, gl_shader_stage stage,
+ struct arg_info *args)
+{
+ int i;
+
+ /* Streamout SGPRs. */
+ if (ctx->shader_info->info.so.num_outputs) {
+ assert(stage == MESA_SHADER_VERTEX ||
+ stage == MESA_SHADER_TESS_EVAL);
+
+ if (stage != MESA_SHADER_TESS_EVAL) {
+ add_arg(args, ARG_SGPR, ctx->ac.i32, &ctx->streamout_config);
+ } else {
+ args->assign[args->count - 1] = &ctx->streamout_config;
+ args->types[args->count - 1] = ctx->ac.i32;
+ }
+
+ add_arg(args, ARG_SGPR, ctx->ac.i32, &ctx->streamout_write_idx);
+ }
+
+ /* A streamout buffer offset is loaded if the stride is non-zero. */
+ for (i = 0; i < 4; i++) {
+ if (!ctx->shader_info->info.so.strides[i])
+ continue;
+
+ add_arg(args, ARG_SGPR, ctx->ac.i32, &ctx->streamout_offset[i]);
+ }
+}
+
+static void
declare_tes_input_vgprs(struct radv_shader_context *ctx, struct arg_info *args)
{
add_arg(args, ARG_VGPR, ctx->ac.f32, &ctx->tes_u);
@@ -825,6 +867,11 @@ set_global_input_locs(struct radv_shader_context *ctx, gl_shader_stage stage,
if (ctx->shader_info->info.loads_push_constants) {
set_loc_shader_ptr(ctx, AC_UD_PUSH_CONSTANTS, user_sgpr_idx);
}
+
+ if (ctx->streamout_buffers) {
+ set_loc_shader_ptr(ctx, AC_UD_STREAMOUT_BUFFERS,
+ user_sgpr_idx);
+ }
}
static void
@@ -931,9 +978,14 @@ static void create_function(struct radv_shader_context *ctx,
if (needs_view_index)
add_arg(&args, ARG_SGPR, ctx->ac.i32,
&ctx->abi.view_index);
- if (ctx->options->key.vs.as_es)
+ if (ctx->options->key.vs.as_es) {
add_arg(&args, ARG_SGPR, ctx->ac.i32,
&ctx->es2gs_offset);
+ } else if (ctx->options->key.vs.as_ls) {
+ /* no extra parameters */
+ } else {
+ declare_streamout_sgprs(ctx, stage, &args);
+ }
declare_vs_input_vgprs(ctx, &args);
break;
@@ -1005,6 +1057,7 @@ static void create_function(struct radv_shader_context *ctx,
&ctx->es2gs_offset);
} else {
add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL);
+ declare_streamout_sgprs(ctx, stage, &args);
add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->oc_lds);
}
declare_tes_input_vgprs(ctx, &args);
diff --git a/src/amd/vulkan/radv_shader.h b/src/amd/vulkan/radv_shader.h
index 3efcdeb0fc1..a1d38b3ce12 100644
--- a/src/amd/vulkan/radv_shader.h
+++ b/src/amd/vulkan/radv_shader.h
@@ -131,7 +131,8 @@ enum radv_ud_index {
AC_UD_PUSH_CONSTANTS = 1,
AC_UD_INDIRECT_DESCRIPTOR_SETS = 2,
AC_UD_VIEW_INDEX = 3,
- AC_UD_SHADER_START = 4,
+ AC_UD_STREAMOUT_BUFFERS = 4,
+ AC_UD_SHADER_START = 5,
AC_UD_VS_VERTEX_BUFFERS = AC_UD_SHADER_START,
AC_UD_VS_BASE_VERTEX_START_INSTANCE,
AC_UD_VS_MAX_UD,