diff options
author | Samuel Pitoiset <[email protected]> | 2018-10-05 17:51:22 +0200 |
---|---|---|
committer | Samuel Pitoiset <[email protected]> | 2018-10-29 17:09:08 +0100 |
commit | 19f1b49236afc0a941d431b6210301c3c95e99f6 (patch) | |
tree | ff71bd7c6e54c1eab8fb032392f1859c1bbed3fc /src/amd | |
parent | f4fa8de7947495deddb86de3d22aacf69acd2f3a (diff) |
radv: declare streamout SGPRs
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/amd')
-rw-r--r-- | src/amd/vulkan/radv_nir_to_llvm.c | 55 | ||||
-rw-r--r-- | src/amd/vulkan/radv_shader.h | 3 |
2 files changed, 56 insertions, 2 deletions
diff --git a/src/amd/vulkan/radv_nir_to_llvm.c b/src/amd/vulkan/radv_nir_to_llvm.c index 07dc6a2301d..0ebd3bbd34a 100644 --- a/src/amd/vulkan/radv_nir_to_llvm.c +++ b/src/amd/vulkan/radv_nir_to_llvm.c @@ -85,6 +85,12 @@ struct radv_shader_context { LLVMValueRef persp_sample, persp_center, persp_centroid; LLVMValueRef linear_sample, linear_center, linear_centroid; + /* Streamout */ + LLVMValueRef streamout_buffers; + LLVMValueRef streamout_write_idx; + LLVMValueRef streamout_config; + LLVMValueRef streamout_offset[4]; + gl_shader_stage stage; LLVMValueRef inputs[RADEON_LLVM_MAX_INPUTS * 4]; @@ -733,6 +739,12 @@ declare_global_input_sgprs(struct radv_shader_context *ctx, /* 1 for push constants and dynamic descriptors */ add_array_arg(args, type, &ctx->abi.push_constants); } + + if (ctx->shader_info->info.so.num_outputs) { + add_arg(args, ARG_SGPR, + ac_array_in_const32_addr_space(ctx->ac.v4i32), + &ctx->streamout_buffers); + } } static void @@ -775,6 +787,36 @@ declare_vs_input_vgprs(struct radv_shader_context *ctx, struct arg_info *args) } static void +declare_streamout_sgprs(struct radv_shader_context *ctx, gl_shader_stage stage, + struct arg_info *args) +{ + int i; + + /* Streamout SGPRs. */ + if (ctx->shader_info->info.so.num_outputs) { + assert(stage == MESA_SHADER_VERTEX || + stage == MESA_SHADER_TESS_EVAL); + + if (stage != MESA_SHADER_TESS_EVAL) { + add_arg(args, ARG_SGPR, ctx->ac.i32, &ctx->streamout_config); + } else { + args->assign[args->count - 1] = &ctx->streamout_config; + args->types[args->count - 1] = ctx->ac.i32; + } + + add_arg(args, ARG_SGPR, ctx->ac.i32, &ctx->streamout_write_idx); + } + + /* A streamout buffer offset is loaded if the stride is non-zero. */ + for (i = 0; i < 4; i++) { + if (!ctx->shader_info->info.so.strides[i]) + continue; + + add_arg(args, ARG_SGPR, ctx->ac.i32, &ctx->streamout_offset[i]); + } +} + +static void declare_tes_input_vgprs(struct radv_shader_context *ctx, struct arg_info *args) { add_arg(args, ARG_VGPR, ctx->ac.f32, &ctx->tes_u); @@ -825,6 +867,11 @@ set_global_input_locs(struct radv_shader_context *ctx, gl_shader_stage stage, if (ctx->shader_info->info.loads_push_constants) { set_loc_shader_ptr(ctx, AC_UD_PUSH_CONSTANTS, user_sgpr_idx); } + + if (ctx->streamout_buffers) { + set_loc_shader_ptr(ctx, AC_UD_STREAMOUT_BUFFERS, + user_sgpr_idx); + } } static void @@ -931,9 +978,14 @@ static void create_function(struct radv_shader_context *ctx, if (needs_view_index) add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->abi.view_index); - if (ctx->options->key.vs.as_es) + if (ctx->options->key.vs.as_es) { add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->es2gs_offset); + } else if (ctx->options->key.vs.as_ls) { + /* no extra parameters */ + } else { + declare_streamout_sgprs(ctx, stage, &args); + } declare_vs_input_vgprs(ctx, &args); break; @@ -1005,6 +1057,7 @@ static void create_function(struct radv_shader_context *ctx, &ctx->es2gs_offset); } else { add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); + declare_streamout_sgprs(ctx, stage, &args); add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->oc_lds); } declare_tes_input_vgprs(ctx, &args); diff --git a/src/amd/vulkan/radv_shader.h b/src/amd/vulkan/radv_shader.h index 3efcdeb0fc1..a1d38b3ce12 100644 --- a/src/amd/vulkan/radv_shader.h +++ b/src/amd/vulkan/radv_shader.h @@ -131,7 +131,8 @@ enum radv_ud_index { AC_UD_PUSH_CONSTANTS = 1, AC_UD_INDIRECT_DESCRIPTOR_SETS = 2, AC_UD_VIEW_INDEX = 3, - AC_UD_SHADER_START = 4, + AC_UD_STREAMOUT_BUFFERS = 4, + AC_UD_SHADER_START = 5, AC_UD_VS_VERTEX_BUFFERS = AC_UD_SHADER_START, AC_UD_VS_BASE_VERTEX_START_INSTANCE, AC_UD_VS_MAX_UD, |