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authorDave Airlie <[email protected]>2017-03-09 08:26:13 +1000
committerDave Airlie <[email protected]>2017-03-09 09:17:11 +1000
commite6902be90079500cb421f7eb886cdcc49bb58a60 (patch)
tree8abd5c449235833188cc75dc49c415c742ec1bf8 /src/amd
parent0e34966340c76225223e534536526e846b0654fb (diff)
radv/ac: fixup texture coord to have right number of channels.
Jason has patches to add validation to this area, this should fix radv shaders. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/amd')
-rw-r--r--src/amd/vulkan/radv_meta_bufimage.c6
-rw-r--r--src/amd/vulkan/radv_meta_resolve_cs.c2
2 files changed, 4 insertions, 4 deletions
diff --git a/src/amd/vulkan/radv_meta_bufimage.c b/src/amd/vulkan/radv_meta_bufimage.c
index 9f67a686e36..4cdd0703547 100644
--- a/src/amd/vulkan/radv_meta_bufimage.c
+++ b/src/amd/vulkan/radv_meta_bufimage.c
@@ -85,7 +85,7 @@ build_nir_itob_compute_shader(struct radv_device *dev)
tex->sampler_dim = GLSL_SAMPLER_DIM_2D;
tex->op = nir_texop_txf;
tex->src[0].src_type = nir_tex_src_coord;
- tex->src[0].src = nir_src_for_ssa(img_coord);
+ tex->src[0].src = nir_src_for_ssa(nir_channels(&b, img_coord, 0x3));
tex->src[1].src_type = nir_tex_src_lod;
tex->src[1].src = nir_src_for_ssa(nir_imm_int(&b, 0));
tex->dest_type = nir_type_float;
@@ -288,7 +288,7 @@ build_nir_btoi_compute_shader(struct radv_device *dev)
tex->sampler_dim = GLSL_SAMPLER_DIM_BUF;
tex->op = nir_texop_txf;
tex->src[0].src_type = nir_tex_src_coord;
- tex->src[0].src = nir_src_for_ssa(buf_coord);
+ tex->src[0].src = nir_src_for_ssa(nir_channels(&b, buf_coord, 1));
tex->src[1].src_type = nir_tex_src_lod;
tex->src[1].src = nir_src_for_ssa(nir_imm_int(&b, 0));
tex->dest_type = nir_type_float;
@@ -477,7 +477,7 @@ build_nir_itoi_compute_shader(struct radv_device *dev)
tex->sampler_dim = GLSL_SAMPLER_DIM_2D;
tex->op = nir_texop_txf;
tex->src[0].src_type = nir_tex_src_coord;
- tex->src[0].src = nir_src_for_ssa(src_coord);
+ tex->src[0].src = nir_src_for_ssa(nir_channels(&b, src_coord, 3));
tex->src[1].src_type = nir_tex_src_lod;
tex->src[1].src = nir_src_for_ssa(nir_imm_int(&b, 0));
tex->dest_type = nir_type_float;
diff --git a/src/amd/vulkan/radv_meta_resolve_cs.c b/src/amd/vulkan/radv_meta_resolve_cs.c
index 3272d1f09d3..dc0672ec988 100644
--- a/src/amd/vulkan/radv_meta_resolve_cs.c
+++ b/src/amd/vulkan/radv_meta_resolve_cs.c
@@ -82,7 +82,7 @@ build_resolve_compute_shader(struct radv_device *dev, bool is_integer, int sampl
nir_ssa_dest_init(&dst_offset->instr, &dst_offset->dest, 2, 32, "dst_offset");
nir_builder_instr_insert(&b, &dst_offset->instr);
- nir_ssa_def *img_coord = nir_iadd(&b, global_id, &src_offset->dest.ssa);
+ nir_ssa_def *img_coord = nir_channels(&b, nir_iadd(&b, global_id, &src_offset->dest.ssa), 0x3);
/* do a txf_ms on each sample */
nir_ssa_def *tmp;