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authorBas Nieuwenhuizen <[email protected]>2019-08-04 01:34:19 +0200
committerBas Nieuwenhuizen <[email protected]>2019-08-12 13:32:18 +0000
commitd062bec48dfd2d79d8eab09218fe9e4bd74a5857 (patch)
tree9a40c25d9fcabe6852729b68d7c4642515729312 /src/amd/vulkan
parentba8d3c362bf01640df9579ba65b32c1582d1ceea (diff)
radv: Hash Wave32 settings in shader key.
Can result in different shaders. Fixes: 8a86908e9a7 "radv/gfx10: add Wave32 support for vertex, tessellation and geometry shaders" Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/amd/vulkan')
-rw-r--r--src/amd/vulkan/radv_pipeline.c6
-rw-r--r--src/amd/vulkan/radv_private.h3
2 files changed, 9 insertions, 0 deletions
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 5e1dae86c11..8e56e2cbd79 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -178,6 +178,12 @@ static uint32_t get_hash_flags(struct radv_device *device)
hash_flags |= RADV_HASH_SHADER_NO_NGG;
if (device->instance->perftest_flags & RADV_PERFTEST_SISCHED)
hash_flags |= RADV_HASH_SHADER_SISCHED;
+ if (device->physical_device->cs_wave_size == 32)
+ hash_flags |= RADV_HASH_SHADER_CS_WAVE32;
+ if (device->physical_device->ps_wave_size == 32)
+ hash_flags |= RADV_HASH_SHADER_PS_WAVE32;
+ if (device->physical_device->ge_wave_size == 32)
+ hash_flags |= RADV_HASH_SHADER_GE_WAVE32;
return hash_flags;
}
diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h
index 8f3615f2f1c..7d7704f69aa 100644
--- a/src/amd/vulkan/radv_private.h
+++ b/src/amd/vulkan/radv_private.h
@@ -1423,6 +1423,9 @@ struct radv_shader_module;
#define RADV_HASH_SHADER_SISCHED (1 << 1)
#define RADV_HASH_SHADER_UNSAFE_MATH (1 << 2)
#define RADV_HASH_SHADER_NO_NGG (1 << 3)
+#define RADV_HASH_SHADER_CS_WAVE32 (1 << 4)
+#define RADV_HASH_SHADER_PS_WAVE32 (1 << 5)
+#define RADV_HASH_SHADER_GE_WAVE32 (1 << 6)
void
radv_hash_shaders(unsigned char *hash,