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authorSamuel Pitoiset <[email protected]>2018-11-23 17:04:15 +0100
committerSamuel Pitoiset <[email protected]>2018-11-29 10:18:42 +0100
commit4b9df824f7f64203be7932250d9f642e78d51b52 (patch)
treef745ce55a75ac869b637edd5457e4861535c871e /src/amd/vulkan
parent7484bc894b91331553c28393cee25646dd5a47d6 (diff)
radv: optimize CmdClear{Color,DepthStencil}Image() for layered textures
If all layers are bound we can perform a fast color or depth clear instead of iterating over all layers. This has the advantage to avoid trashing the framebuffer for nothing if you we end up by doing a fast clear when calling radv_clear_image_layer(), and clearing all layers in one shot is obviously faster. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/amd/vulkan')
-rw-r--r--src/amd/vulkan/radv_meta_clear.c90
1 files changed, 86 insertions, 4 deletions
diff --git a/src/amd/vulkan/radv_meta_clear.c b/src/amd/vulkan/radv_meta_clear.c
index d4da614584b..83d4b071d52 100644
--- a/src/amd/vulkan/radv_meta_clear.c
+++ b/src/amd/vulkan/radv_meta_clear.c
@@ -1776,6 +1776,75 @@ radv_clear_image_layer(struct radv_cmd_buffer *cmd_buffer,
radv_DestroyFramebuffer(device_h, fb,
&cmd_buffer->pool->alloc);
}
+
+/**
+ * Return TRUE if a fast color or depth clear has been performed.
+ */
+static bool
+radv_fast_clear_range(struct radv_cmd_buffer *cmd_buffer,
+ struct radv_image *image,
+ VkFormat format,
+ VkImageLayout image_layout,
+ const VkImageSubresourceRange *range,
+ const VkClearValue *clear_val)
+{
+ struct radv_image_view iview;
+
+ radv_image_view_init(&iview, cmd_buffer->device,
+ &(VkImageViewCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .image = radv_image_to_handle(image),
+ .viewType = radv_meta_get_view_type(image),
+ .format = image->vk_format,
+ .subresourceRange = {
+ .aspectMask = range->aspectMask,
+ .baseMipLevel = range->baseMipLevel,
+ .levelCount = range->levelCount,
+ .baseArrayLayer = range->baseArrayLayer,
+ .layerCount = range->layerCount,
+ },
+ });
+
+ VkClearRect clear_rect = {
+ .rect = {
+ .offset = { 0, 0 },
+ .extent = {
+ radv_minify(image->info.width, range->baseMipLevel),
+ radv_minify(image->info.height, range->baseMipLevel),
+ },
+ },
+ .baseArrayLayer = range->baseArrayLayer,
+ .layerCount = range->layerCount,
+ };
+
+ VkClearAttachment clear_att = {
+ .aspectMask = range->aspectMask,
+ .colorAttachment = 0,
+ .clearValue = *clear_val,
+ };
+
+ if (vk_format_is_color(format)) {
+ if (radv_can_fast_clear_color(cmd_buffer, &iview,
+ image_layout, &clear_rect,
+ clear_att.clearValue.color, 0)) {
+ radv_fast_clear_color(cmd_buffer, &iview, &clear_att,
+ clear_att.colorAttachment,
+ NULL, NULL);
+ return true;
+ }
+ } else {
+ if (radv_can_fast_clear_depth(cmd_buffer, &iview, image_layout,
+ range->aspectMask, &clear_rect,
+ clear_att.clearValue.depthStencil)) {
+ radv_fast_clear_depth(cmd_buffer, &iview, &clear_att,
+ NULL, NULL);
+ return true;
+ }
+ }
+
+ return false;
+}
+
static void
radv_cmd_clear_image(struct radv_cmd_buffer *cmd_buffer,
struct radv_image *image,
@@ -1803,18 +1872,31 @@ radv_cmd_clear_image(struct radv_cmd_buffer *cmd_buffer,
internal_clear_value.color.uint32[0] = (r << 4) | (g & 0xf);
}
+ if (format == VK_FORMAT_R32G32B32_UINT ||
+ format == VK_FORMAT_R32G32B32_SINT ||
+ format == VK_FORMAT_R32G32B32_SFLOAT)
+ cs = true;
+
for (uint32_t r = 0; r < range_count; r++) {
const VkImageSubresourceRange *range = &ranges[r];
+
+ /* Try to perform a fast clear first, otherwise fallback to
+ * the legacy path.
+ */
+ if (!cs &&
+ radv_fast_clear_range(cmd_buffer, image, format,
+ image_layout, range,
+ &internal_clear_value)) {
+ continue;
+ }
+
for (uint32_t l = 0; l < radv_get_levelCount(image, range); ++l) {
const uint32_t layer_count = image->type == VK_IMAGE_TYPE_3D ?
radv_minify(image->info.depth, range->baseMipLevel + l) :
radv_get_layerCount(image, range);
for (uint32_t s = 0; s < layer_count; ++s) {
- if (cs ||
- (format == VK_FORMAT_R32G32B32_UINT ||
- format == VK_FORMAT_R32G32B32_SINT ||
- format == VK_FORMAT_R32G32B32_SFLOAT)) {
+ if (cs) {
struct radv_meta_blit2d_surf surf;
surf.format = format;
surf.image = image;