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authorSamuel Pitoiset <[email protected]>2019-09-09 10:43:44 +0200
committerSamuel Pitoiset <[email protected]>2019-09-16 12:08:22 +0200
commitd81100d307f5520160924df9be0bd32a272030ff (patch)
tree39becf55c3cd591f83edb72998be6297289241d5 /src/amd/vulkan
parentc415c58b4a1892ef98cb3c08d2de633b6e2c9107 (diff)
radv/gfx10: fix unnecessary LDS overallocation for NGG GS
Ported from RadeonSI. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/amd/vulkan')
-rw-r--r--src/amd/vulkan/radv_pipeline.c8
1 files changed, 1 insertions, 7 deletions
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 8b523d884fc..56d63e5f50f 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -1678,17 +1678,11 @@ gfx10_get_ngg_info(const VkGraphicsPipelineCreateInfo *pCreateInfo,
/* We can't allow using the whole LDS, because GS waves compete with
* other shader stages for LDS space.
*
- * Streamout can increase the ESGS buffer size later on, so be more
- * conservative with streamout and use 4K dwords. This may be suboptimal.
- *
- * Otherwise, use the limit of 7K dwords. The reason is that we need
- * to leave some headroom for the max_esverts increase at the end.
- *
* TODO: We should really take the shader's internal LDS use into
* account. The linker will fail if the size is greater than
* 8K dwords.
*/
- const unsigned max_lds_size = (0 /*gs_info->info.so.num_outputs*/ ? 4 : 7) * 1024 - 128;
+ const unsigned max_lds_size = 8 * 1024 - 768;
const unsigned target_lds_size = max_lds_size;
unsigned esvert_lds_size = 0;
unsigned gsprim_lds_size = 0;