diff options
author | Samuel Pitoiset <[email protected]> | 2018-05-16 17:43:23 +0200 |
---|---|---|
committer | Samuel Pitoiset <[email protected]> | 2018-05-17 14:14:13 +0200 |
commit | 56d53ed1d69e4c365d146cf37ebaf712362e4755 (patch) | |
tree | b15d6c663d6d32a0809c66bb9fd8be5ab963b6f2 /src/amd/vulkan | |
parent | a6e44d12714871193ef130845b1f8727ffdbf01e (diff) |
radv: do not emit unnecessary ES output stores
GFX9:
Totals from affected shaders:
SGPRS: 472 -> 464 (-1.69 %)
VGPRS: 576 -> 584 (1.39 %)
Code Size: 45432 -> 44324 (-2.44 %) bytes
Max Waves: 40 -> 40 (0.00 %)
VI:
SGPRS: 720 -> 720 (0.00 %)
VGPRS: 728 -> 728 (0.00 %)
Code Size: 45348 -> 43992 (-2.99 %) bytes
Max Waves: 120 -> 120 (0.00 %)
This affects Rise of Tomb Raider and the three Vulkan demos
that use a geometry shader (geometryshader, deferredshadows
and viewportarray).
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/amd/vulkan')
-rw-r--r-- | src/amd/vulkan/radv_nir_to_llvm.c | 26 |
1 files changed, 23 insertions, 3 deletions
diff --git a/src/amd/vulkan/radv_nir_to_llvm.c b/src/amd/vulkan/radv_nir_to_llvm.c index 05ae7096857..82b1e3637f0 100644 --- a/src/amd/vulkan/radv_nir_to_llvm.c +++ b/src/amd/vulkan/radv_nir_to_llvm.c @@ -2582,14 +2582,26 @@ handle_es_outputs_post(struct radv_shader_context *ctx, for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) { LLVMValueRef dw_addr = NULL; LLVMValueRef *out_ptr = &ctx->abi.outputs[i * 4]; + unsigned output_usage_mask; int param_index; int length = 4; if (!(ctx->output_mask & (1ull << i))) continue; - if (i == VARYING_SLOT_CLIP_DIST0) + if (ctx->stage == MESA_SHADER_VERTEX) { + output_usage_mask = + ctx->shader_info->info.vs.output_usage_mask[i]; + } else { + assert(ctx->stage == MESA_SHADER_TESS_EVAL); + output_usage_mask = + ctx->shader_info->info.tes.output_usage_mask[i]; + } + + if (i == VARYING_SLOT_CLIP_DIST0) { length = ctx->num_output_clips + ctx->num_output_culls; + output_usage_mask = (1 << length) - 1; + } param_index = shader_io_get_unique_index(i); @@ -2598,14 +2610,22 @@ handle_es_outputs_post(struct radv_shader_context *ctx, LLVMConstInt(ctx->ac.i32, param_index * 4, false), ""); } + for (j = 0; j < length; j++) { + if (!(output_usage_mask & (1 << j))) + continue; + LLVMValueRef out_val = LLVMBuildLoad(ctx->ac.builder, out_ptr[j], ""); out_val = LLVMBuildBitCast(ctx->ac.builder, out_val, ctx->ac.i32, ""); if (ctx->ac.chip_class >= GFX9) { - ac_lds_store(&ctx->ac, dw_addr, + LLVMValueRef dw_addr_offset = + LLVMBuildAdd(ctx->ac.builder, dw_addr, + LLVMConstInt(ctx->ac.i32, + j, false), ""); + + ac_lds_store(&ctx->ac, dw_addr_offset, LLVMBuildLoad(ctx->ac.builder, out_ptr[j], "")); - dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr, ctx->ac.i32_1, ""); } else { ac_build_buffer_store_dword(&ctx->ac, ctx->esgs_ring, |