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authorSamuel Pitoiset <[email protected]>2018-05-14 16:04:33 +0200
committerSamuel Pitoiset <[email protected]>2018-05-14 21:38:17 +0200
commit7cbc6f2621f6d91b7bb201b9539ebff0f903828a (patch)
tree8f6f9614b79b6447dc5f298f0ae24439fb491efb /src/amd/vulkan
parent18f8200a994440faa9fb9e80e99e8140ea912993 (diff)
radv: check that layout isn't NULL in radv_nir_shader_info_pass()
An upcoming patch will run the shader info pass on the geometry shader just before emitting the GS copy shader. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/amd/vulkan')
-rw-r--r--src/amd/vulkan/radv_shader_info.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/amd/vulkan/radv_shader_info.c b/src/amd/vulkan/radv_shader_info.c
index aa06efc9dc7..a436bd75343 100644
--- a/src/amd/vulkan/radv_shader_info.c
+++ b/src/amd/vulkan/radv_shader_info.c
@@ -424,7 +424,7 @@ radv_nir_shader_info_pass(const struct nir_shader *nir,
struct nir_function *func =
(struct nir_function *)exec_list_get_head_const(&nir->functions);
- if (options->layout->dynamic_offset_count)
+ if (options->layout && options->layout->dynamic_offset_count)
info->loads_push_constants = true;
nir_foreach_variable(variable, &nir->inputs)